ParanoydStyle
Peace Among Worlds
The place names are pretty badass.
The O.G. module it's based on had all of this stuff too, back in like 1981 or whatever. (It wasn't an FR module, and I can't remember if it was Blackmoore, Greyhawk (in which case you'd launch from Saltmarsh like I think you do in the 5E adventure??), or just no particular setting, but there was a trilogy of modules and the first one gave you like, the super in-depth lowdown on Chult.
I hope the original modules had this, too, but sadly I doubt it.
Has anyone attempted straight up enlightenment ideals, representative democracy, rule of the masses, a general uprising of the proletariat, any of these things, in any of these countries? In ANY of these countries. Is there perhaps even a rough equivalent of 'Merica? Or is it just oligarchs circling with knives out to control the crown of one of seemingly hundreds of kingdoms. Ugh. A whole world that never graduates past monarchy given thousands of years is so depressing it's like dystopian. What's worse is that I don't think it was even deliberate on the part of the creators.
I'm one of the rare mutants that couldn't get into Planescape, or for that matter, any other Bioware D&D game, unless you count KOTOR, but I'm familiar with Sigil through both my attempt to get into PS:T and sourcebook based knowledge: it was described in some detail in the third edition Manual of the Planes (GOD I miss my MotP), but I think towards the tail end of 3.5, there might have been a sourcebook dedicated entirely to Sigil?
It's a great setting (Sigil) and whatsee should throw their money in that direction.
Anyway, while I'm sure that the people who funded it wish it hadn't happened, there WAS a Temple of Elemental Evil game. I forget if it was based on an ultrastrict interpretation of 3.0 or an ultrastrict interpretation of 3.5. Anyway, fascinating but borderline unplayable because of its difficulty. You all start at Level 1, so no matter how long you spend rerolling your part's stats...yeah, it's kind of an accidental indictment of how the eff you were supposed to survive early level 3.X short of the DM fudging everything. I couldn't get past the first level of the temple, but I felt accomplished getting there.
Is the weird dragon thing under Candlekeep in the computer game?
naughty word, actually, which city is biggest: Neverwinter, Baldur's Gate, or Waterdeep?
LAST EDIT, SWEARZ: How does this article make any sense if the dragonward ... is?
I ran Tomb recently and it detailed the entire jungle kingdom of Chult and it was pretty amazing.
The O.G. module it's based on had all of this stuff too, back in like 1981 or whatever. (It wasn't an FR module, and I can't remember if it was Blackmoore, Greyhawk (in which case you'd launch from Saltmarsh like I think you do in the 5E adventure??), or just no particular setting, but there was a trilogy of modules and the first one gave you like, the super in-depth lowdown on Chult.
ZOMBIE-TREX that spits zombies out its mouth.
I hope the original modules had this, too, but sadly I doubt it.
Pretty much. As with all good guy countries some nobles hate the king and are trying to overthrow him. Its been the same dynasty for over 1000 years, those nobles have a really bad track record.There's a place called Cormyr, they have Purple Dragon Knights, and they are good guys (more or less).
Has anyone attempted straight up enlightenment ideals, representative democracy, rule of the masses, a general uprising of the proletariat, any of these things, in any of these countries? In ANY of these countries. Is there perhaps even a rough equivalent of 'Merica? Or is it just oligarchs circling with knives out to control the crown of one of seemingly hundreds of kingdoms. Ugh. A whole world that never graduates past monarchy given thousands of years is so depressing it's like dystopian. What's worse is that I don't think it was even deliberate on the part of the creators.
But yes, if its a named D&D game its in FR, EXCEPT Planescape: Torment which is set largely in Sigil. I'm assuming you're familiar with Sigil.
I'm one of the rare mutants that couldn't get into Planescape, or for that matter, any other Bioware D&D game, unless you count KOTOR, but I'm familiar with Sigil through both my attempt to get into PS:T and sourcebook based knowledge: it was described in some detail in the third edition Manual of the Planes (GOD I miss my MotP), but I think towards the tail end of 3.5, there might have been a sourcebook dedicated entirely to Sigil?
It's a great setting (Sigil) and whatsee should throw their money in that direction.
Anyway, while I'm sure that the people who funded it wish it hadn't happened, there WAS a Temple of Elemental Evil game. I forget if it was based on an ultrastrict interpretation of 3.0 or an ultrastrict interpretation of 3.5. Anyway, fascinating but borderline unplayable because of its difficulty. You all start at Level 1, so no matter how long you spend rerolling your part's stats...yeah, it's kind of an accidental indictment of how the eff you were supposed to survive early level 3.X short of the DM fudging everything. I couldn't get past the first level of the temple, but I felt accomplished getting there.
Is the weird dragon thing under Candlekeep in the computer game?
naughty word, actually, which city is biggest: Neverwinter, Baldur's Gate, or Waterdeep?
LAST EDIT, SWEARZ: How does this article make any sense if the dragonward ... is?
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