Hi,
I saw a wizards article, saying that some 1st lvl spells used to make continuous magic items
using the formula provided in the DMG (p285) may cost alot less than their worth, ie Ring of True Strike.
Others have come to mind are Boot of Expedious Retreat (4000gp i think) equating to +30 movement always if continuous...seems like a bargin to me
I understand it might be best practice to use existing item that does something similar as a price indicator. But for some items their isnt really a match.
One item that has come up is a Ring of Shield with 3 charges
Cost = 1*1*2000gp*4 then multiply by 3/5
Cost = 4800gp
Benefits: +4 AC shield bonus 3 times a day.
A bargin? to my players it is, considering that it would pretty much cover most of the combat during the day.
Does anyone have any hard and fast rules they might apply? Or isn't really a issue and that
the players should be able to by items like this.
Cheers
Z
I saw a wizards article, saying that some 1st lvl spells used to make continuous magic items
using the formula provided in the DMG (p285) may cost alot less than their worth, ie Ring of True Strike.
Others have come to mind are Boot of Expedious Retreat (4000gp i think) equating to +30 movement always if continuous...seems like a bargin to me

I understand it might be best practice to use existing item that does something similar as a price indicator. But for some items their isnt really a match.
One item that has come up is a Ring of Shield with 3 charges
Cost = 1*1*2000gp*4 then multiply by 3/5
Cost = 4800gp
Benefits: +4 AC shield bonus 3 times a day.
A bargin? to my players it is, considering that it would pretty much cover most of the combat during the day.
Does anyone have any hard and fast rules they might apply? Or isn't really a issue and that
the players should be able to by items like this.
Cheers
Z