I think we've discussed revising the consume life force (making it negative levels, capping it); anyone want to rewrite it?
Consume Life Force (Su): For each negative level a soul beckoner bestows with its energy drain attack, the soul beckoner gains one negative level along with all attendant bonuses, up to a maximum of 6 negative levels. All such negative levels remain for 24 hours from the time they are gained.
How's that? A pretty simple change.
Are we ready to revise skills and feats in that case? I didn't think there was too much else to do for these.
Yes, that looks good to me, too.
I think we should just tidy up flavor.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.