Plane Sailing
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two threads on fireball criticals merged...
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Sorry, what I should have said is that I am guessing the crit comes from the per-encounter use of Fireball, as rays have always been able to crit.ainatan said:What about the critical hit?
Rechan said:Well, it said that one was taken out by the Double crit. I suspect that the others were damaged by the other crit. Or that this one was at full HP and just got vaporized.
And when did "possibly" become "confirmed"?Thaumaturge said:
Mouseferatu said:Eh, I've got a simpler theory.
Fireball (and other AoE offensive spells) might work in 4E similarly to the way fire seed does in 3E. Specifically, you aim at one target, who can be critted, and then everyone else in range takes a lesser amount of damage (and cannot be critted).
Seems simple enough.
I just give half the stormtroppers a better Dex, so half the group would make the save and the other half would take full damage, that's ok with me.Olfactatron said:Imagine an homogeneous group of baddies. Pretty common occurrence, it could be a bunch of hobgoblins or drow or whatever, the point is they have the same stats. If they all have the same reflex defense, they either all "make the save" or all "fail it." Which leads to two undesirable outcomes. If they all fail, the encounter is blown through and no one else gets to go. If they all "make the save," then the wizard might feel like he wasted his action, or if they had evasion, has wasted his action.
You didn't get that memo? hrm.ainatan said:And when did "possibly" become "confirmed"?