(CSRHoD) CS's Red Hand of Doom [OOC]


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Creamsteak said:
I'm primarily allowing it because a player in my home game intends to take it at 5th or 6th level, and so I'm going to have to learn to cope with gigantic fireballs somewhere.
He'll have to wait until 6th, as it requires 9 ranks in knowledge(Arcana). :)


Hey Dalamar, we need to coordinate our spells a bit better as we go on. I've got resist energy covered with Mass RE. It should give all 6 of us (if we ever meet up with the meat shield) resistance. Protection is nice, and they can both be active, but it's worth minimizing overlap as we continue to work together. :cool:
 
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See, that's my mind being fuzzy, I remembered Mass RE covering only 1 per 2 levels targets. Still, I think being able to take 82 points of acid damage in one shot if need be is a pretty good deal. But the regular Resist Energy is pretty redundant in that case.
 


It's all good, and I'll never complain about protecting our compatriots. I just think the two of us should talk a bit about spell selection strategy. It's as much on me as you, as I chose on my own also. :heh:
 

I would like to begin storming the bridge (or trying to bait the dragon, or whatever it is) by tomorrow, if at all possible. So if anyone gets the chance to try to push things along on the IC thread I'd be thankful.
 

posted Tyrla's level 6 update in the RG. Notable changes are:

1. Swapped Summon Swarm for Baleful Utterance
2. Added Charm as level 6 choice of Lesser invocation
3. Took the extra invocation feat to add Cold Comfort- listed as a Lesser invocation in Complete Mage, but the errata has it as a Least invocation; if this is not okay let me know and I'll get something else
4. Added 1 rank each to Bluff, Concentrate, Knowledge- Arcana, Spellcraft, and UMD
 


Sorry for not posting recently. Been a busy weekend.

Still pondering Avril's spell list. It strikes me that Produce Flame is almost the best spell to use for her against this dragon, other than perhaps summoning something to take care of it. with haste, she can throw two balls from product flame for 2d6+10 damage on a touch attack (dragon's have rubbish touch ACs) and there's no save. So that's 17 hp per round, which isn't bad. Call Lightning does 10.5 average per bolt, but is not affected by haste, and allows the dragon a reflex save that it'll likely make. So Avril's bargaining on Larian's haste and her product flame with 120 ft. range. She's got a number of boosts for Warren as well to keep him going if he enters melee.

Pinotage
 


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