airwalkrr
Adventurer
It seems to me that cure light wounds, cure moderate wounds, etc. have become outdated. In AD&D, our cure light wounds spell only healed 1d8 points of damage and we liked it! But nowadays, even 1d8+5 is hardly worth the time. To begin with, hp is higher in 3e what with the new scale for Con modifiers. Plus, monsters are dealing more damage than they used to. I used to fear 2d8 damage. But now I laugh at it and fear instead maximized cone of cold or a power-attacking barbarian.
In many games I have played, the Augment Healing feat has become something of a necessity (anytime a character option becomes mandatory that suggests a problem to me) and other boons for healing like the Healing domain, the Magic of the Land feat, and the Radiant Servant of Pelor prestige class are often highly encouraged. Clerics are often encouraged to keep around wands of cure light wounds and pearls of power to recast their healing spells. It seems like a cleric's spells simply are no longer enough. Thoughts? Have you made any changes to the game regarding this?
In many games I have played, the Augment Healing feat has become something of a necessity (anytime a character option becomes mandatory that suggests a problem to me) and other boons for healing like the Healing domain, the Magic of the Land feat, and the Radiant Servant of Pelor prestige class are often highly encouraged. Clerics are often encouraged to keep around wands of cure light wounds and pearls of power to recast their healing spells. It seems like a cleric's spells simply are no longer enough. Thoughts? Have you made any changes to the game regarding this?