Personally. I don't see the problem in play.
In the traditional party, you have the warrior guy, the skills guy, the healer, and the magic SFX guy. SWF and Archery only get out of hand in the hands of warriors who get multiple attacks.
Now if the warrior can go offensive or defensive. GWM and SS are both offensive.
The only other offensive style is Dual Wielding which is worse than GWM/SS after level 4.
So GWM and SS can only be a "problem" in parties with multiple offensive warriors and some are GWM/SS and others are DW. This is a rarity so I think the "problem" is overstated.
If you have:
Melee PC
Skills PC
Healer PC
Mage PC
Fifth Wheel PC
You only have a problem if your fifth wheel and main melee PC is a GWM/SS users. Or if you swap out someone else for another melee or archer (and I have no sympathy for those who skew their party roles)
A bigger problem is that Dual Weilders don't have a -5/+10 feat.
In the traditional party, you have the warrior guy, the skills guy, the healer, and the magic SFX guy. SWF and Archery only get out of hand in the hands of warriors who get multiple attacks.
Now if the warrior can go offensive or defensive. GWM and SS are both offensive.
The only other offensive style is Dual Wielding which is worse than GWM/SS after level 4.
So GWM and SS can only be a "problem" in parties with multiple offensive warriors and some are GWM/SS and others are DW. This is a rarity so I think the "problem" is overstated.
If you have:
Melee PC
Skills PC
Healer PC
Mage PC
Fifth Wheel PC
You only have a problem if your fifth wheel and main melee PC is a GWM/SS users. Or if you swap out someone else for another melee or archer (and I have no sympathy for those who skew their party roles)
A bigger problem is that Dual Weilders don't have a -5/+10 feat.
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