pukunui
Legend
This is what I'd go for.Change it to -3/+6. Similar base DPR boost mathematically, it's actually better against higher ACs, but the top-end damage after all the buffs and advantage isn't as obscene.
This is what I'd go for.Change it to -3/+6. Similar base DPR boost mathematically, it's actually better against higher ACs, but the top-end damage after all the buffs and advantage isn't as obscene.
So, for a feat geared towards dealing damage in combat, how much of a boost should a feat give?
A solution I'd like to try one day is to change the +10 to +one weapon die.
That's a lot less than +10 but it seems like a more reasonable amount. It would also favor greataxe over greatsword since it's established that "one weapon die" on a 2d6 weapon means 1d6. That asymmetry seems to fit the flavor of this feat, plus greataxe needs all the help it can get.
Maybe at 11th level it becomes +two weapon dice or something, to remain relevant at higher levels. I haven't fully thought that through.
It is intraparty balance that is put out of whack by the mechanic more than chewing through monsters quickly. The DM can always add more monsters.
Where is that established - the 1d6 weapon dice for a greatsword? Not saying you're wrong, but I would like to see the source for that.
Well it hasn't been addressed in Sage Advice yet, so the most authoritative statement we have is from the esteemed Rodney Thompson:
https://twitter.com/AntarianRanger/status/487006879160102913
Other analysis:
http://community.wizards.com/forum/rules-questions/threads/4145026
http://community.wizards.com/forum/rules-questions/threads/4116466
Carefully re-reading the bit on Damage Rolls (PHB p.196) and Weapons (PHB p.146) I can't find anything to suggest that 2d6 could be considered a single damage "die." In previous editions it was definitely treated this way (in 4E, 1[W] could refer to multiple dice in some cases, and in 3E, 2d6 was part of a weapon damage progression when increasing weapon sizes), but the most straightforward and literal interpretation in 5E, is that a die is a die is a die, and 2d6 is two dice.
Plus, ask your fighter friend with Great Weapon Fighting fighting style and a greatsword, whether he wants to reroll 1s and 2s on both damage dice, or on a single 2d6 damage "die." Everybody I've seen does the former, which is a tremendous benefit to greatswords, so it's only fair to be consistent when applying rules that grant "one additional damage die," even if that works against greatswords.