FormerlyHemlock
Hero
First, to pick nits: That would cost 2,500 GP per shot (the prices are per dose) and -- unless the DM is very generous about how long PWV retains potency after it's applied -- would require either time for pre-combat buffing or would use up actions during combat to apply the poison, which would dramatically drop the effective DPR.
A dose applies to three pieces of ammunition, not one.
You've found another thing in the DMG with an even larger damage bonus, which (issues aside) stacks up in exactly the same way as GWM and SS only to a larger degree. Is your argument that because there's one thing in the entire DMG that would result in even more damage and which might be available to characters on a very limited basis, SS resulting in double damage every single combat isn't a balance problem?
No. My point is that your assumptions control your analysis. When you analyze the net effect of a whole bunch of accuracy-boosting factors + one damage-boosting factor, of course the damage factor will dominate the results. This is true whether the damage booster is purple worm venom (or wyvern venom, or drow poison--I picked purple worm venom for beholders but the monk in my party uses more drow poisons) or paladin smites or Elemental Weapon or a Flame Tongue or anything else.
There's always an opportunity cost. The ability to leverage poisons more cheaply (vs. just putting it on a melee weapon for use all combat) is one of the things your crossbow expert is giving up by focusing relentlessly on your CE/SS strategy. He's also giving up the ability to easily exploit the easier kind of advantage to generate (prone foes), which means that your analysis requires one or two concentration slots devoted to the fighter (for generating advantage via Faerie Fire or similar, and for casting Bless--in the cases where you're dropping one of these factors you obviously only need one concentration). There are other things you could do with that concentration.
-Max
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