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First Post
ThoughtBubble said:2. An assassin has infeltrated a castle and is looking for Master Chen, lord of the mannor. He dispatches a guard, but is stumbled upon by the captian of the guards. The assassin pulls the sword from the guard, and gestures at the maid. "Take me to master Chen's quarters," he says, "or die."
In addition to anything else, here we run into a problem with resolving intimidate. Say the captain of the guard completely believes his intent, and his ability to kill him if he doesn't do what he says. Does it automaticly follow that he does what he says? He is the captain of the guard after all. He has obtained this position not just by skill or senority, but by dedication and risking his life many times. Confronted with an assassin in his master's castle and the choice between going along and maybe living, and opposing and definitly dying, who is really to say that he will go along? (certainly if he was a PC and the DM says 'and you show him to the chambers' the player could rightly pitch a fit.) It may well be the completion of his life's work to raise the alarm and die in this very fashion.
To tie this back in, this may well be where the cha vs skill ballance of the intimidate becomes useful, but I'm unsure. Mostly, this just caused another intimidate related thought in my mind, which is not well addressed in the rules - So you're intimidated, what now? My best guess is that in cases like this we should take a page from the bluff rules and introduce situational modifiers based on how outside of acceptable the intimidate 'request' is.
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