In progres...I still need to spend some cash. Also, I swear I saw something in one of my books about alternate familiars, and a tiny fire elemental would be ideal for this PC. Does anyone know what book that was in?
Hollister Avendri (Avendri of the Flame, Hollister the Sanguine)
Appearance
Hollister is a handsome, athletic man of some six feet in height, weighing around 12 stone. He has seen perhaps twenty five winters. He has smokey grey eyes, and pleasant (if a bit stern) features. His hair is auburn in color, and worn long. While he dresses simply in loose, comfortable clothes, said clothing is always well-crafted of fine materials...Hollister enjoys his silks and samites. He is always well groomed, with clean, manicured nails and well-trimmed beard/mustache, and he always smells faintly of perfume and pipe smoke. Interestingly, Hollister's skin is always hot to the touch; not enough to burn, but enough to startle the unwary...some say it is from his close attunement to his chosen element. He generally goes armed only with his spells and an ivory hilted dagger, set with red stone, its blade forged of cold iron (a gift from his first master).
Personality
Hollister is not what you would call a people person. He is arrogant, quite convinced of his own superiority, and given to showing off his superior intellect. Most just associate this attitude with the fact that he attends Gabal's School, but in truth, he was like this before he ever even set foot into Gate Pass. While not very pious, Hollister does rever Boccob, and shows some deference to Joramy.
Brief History
Hollister hails from the village of Burnham in southern Ragesia. Always a smart youth, it was his intelligence that allowed him to get an apprenticeship with the wizard Ninuarn that lived in the nearby hills. After just a few short years he had learned much, but knew it was only a matter of time before his master's anti-Ragessian opinions led to trouble. When Ninuarn was slain by a Ragesian Inquisitor, Hollister fled.
Having heard of Gabal's School in Gate Pass, the young mage made his way there. Hollister now attends Gabal's School, learning what he can from the famed evoker. Thus far, he has proven an apt pupil.
Neutral Good Human Male
Wizard (Fire Domain [SRD]) 2
XPs: 1000
Stats
Str 12 (+1) (4 points)
Dex 14 (+2) (6 points)
Con 14 (+2) (6 points)
Int 16 (+3) (10 points)
Wis 10 (+0) (2 points)
Cha 08 (-1) (0 points)
General
HP: 11 (4 + 3 + 4 CON)
AC: 12 (10 base + 2 dex)
Initiative: +2
Move: 30’ base
Combat
BAB: +1
Melee: +2
Ranged: +3
- Dagger +2 (1d4+1/19-20)
- Light crossbow +3 (1d8/19-20)
Saves:
Fort: +2 (0 base + 2 con)
Ref: +2 (0 base + 2 dex)
Wil: +2 (2 base + 0 wis
Skills:
- Concentration +07 (5 ranks, + 2 con)
- Craft (Alchemy) +05 (2 ranks, + 3 int)
- Decipher Script +04 (1 rank, + 3 int)
- Knowledge (Local) +05 (2 ranks, + 3 int)
- Knowledge (Arcana) +07 (4 ranks, + 3 int)
- Knowledge (The Planes) +05 (2 ranks, +3 int)
- Knowledge (Dungeoneering) +05 (2 ranks, +3 int)
- Knowledge (Geography) +05 (2 ranks, +3 int)
- Knowledge (Nature) +05 (2 ranks, +3 int)
- Knowledge (Religion) +04 (1 rank, +3 int)
- Knowledge (Nobility) +04 (1 rank, +3 int)
- Knowledge (Architecture) +04 (1 rank, +3 int)
- Spellcraft +07 (4 ranks, + 3 int)
Languages:
- Common
- (Ragessian ?)
- Elven
- Draconic
- Orcish
- Giant (1 skill point)
Feats:
- Student of War (Bonus, Gabal's School Affiliation)
- Precocious Apprentice
- Fiery Blast
Class Features:
- Summon Familiar
- Scribe Scroll
- Spells
Racial Features:
- Bonus feat
- Bonus skill points
Spells per Day
- Level 0: 4+1
- Level 1: 3+1
- Level 2: 1 (must succeed on DC8 caster level check)
Spells Prepared
- Level 0: Detect Magic x2, Light x2 + Flare
- Level 1: Mage Armor, Feather Fall, Stand the Heat + Burning Hands
- Level 2: Flaming Sphere
Spellbook
- Level 0: Resistance, Acid Splash, Detect Poison, Detect Magic, Read Magic, Daze, Dancing Lights, Light, Ray of Frost, Ghost Sound, Disrupt Undead, Touch of Fatigue, Mage Hand + Flare
- Level 1: Mage Armor, Magic Missile, Shield, Grease, Stand the Heat, + Burning Hands
- Level 2: Flaming Sphere
Arms, Armor and Equipment:
Dagger, cold iron, ivory hilt w/red rhodochrosite 44gp 1lb
Crossbow, light 35gp 4lb
20 bolts, cold iron 4gp 2lb
Wand of Grease, 10 charges 150gp -----
Wand of Shield, 10 charges 150gp -----
Explorer's Outfit, high quality 16gp Worn
Scroll Case 1gp 0.5lb
- Arcane Scroll (Charm person, 100gp -----
enlarge person, obscuring mist,
hold portal)
- Paper, 5 sheets 20sp -----
Backpack 2gp 2lb
- Bedroll 1sp 5lb
- Candles, 6 6cp -----
- Everburning Torch 110gp 1lb
- Sacks, 2 2sp 1lb
- Waterskin 1gp 4lb
- Ink 8gp -----
- Inkpen 1sp -----
- Soap 5sp 1lb
- Spellbook ----- 3lb
Pouch, belt 1gp 0.5lb
- Chalk, 3 pieces 3cp -----
- Flint & steel 1gp -----
- Flask 3cp 1.5lb
--- 16 oz Good Single Malt Whiskey 1gp -----
- Meerschaum Pipe 1gp -----
- Pipeweed, 1lb Good Quality 1gp 1lb
- Perfume/Cologne 5gp -----
- Potion (Cure Light Wounds) 50gp 0.1lb
Spell Component Pouch 5gp 2lb
Adar, weasel familiar (Familiar, 100gp)
Adar (Old ragessian for "Fire") is Hollister's weasel familiar. The familiar has fiery eyes and an orangish-red tint to its fur, almost the color of flame...certainly caused by its master's aptitude for fire.
[sblock=Adar's Stats]
Size/Type: Tiny Magical Beast
Hit Dice: 2 (5 hp)
Initiative: +2
Speed: 20 ft. (4 squares), climb 20 ft.
Armor Class: 15 (+2 size, +2 Dex, +1 natural armor), touch 14, flat-footed 13
Base Attack/Grapple: +2/-10
Attack: Bite +4 melee (1d3-4)
Full Attack: Bite +4 melee (1d3-4)
Space/Reach: 2½ ft./0 ft.
Special Attacks: Attach
Special Qualities: Low-light vision, scent, alertness, improved evasion, share spells, empathic link
Saves: Fort +2, Ref +4, Will +3
Abilities: Str 3, Dex 15, Con 10, Int 6, Wis 12, Cha 5
Skills: Balance +12, Climb +10, Escape Artist +4, Hide +11, Move Silently +8, Spot +3
Feats: Agile, Weapon FinesseB [/sblock]
- 5pp, 58gp, 27sp, 25cp
Encumberance: 29.7lb (Light)