In progres...I still need to spend some cash. Also, I swear I saw something in one of my books about alternate familiars, and a tiny fire elemental would be ideal for this PC. Does anyone know what book that was in?
Hollister Avendri (Avendri of the Flame, Hollister the Sanguine)
Appearance
Hollister is a handsome, athletic man of some six feet in height, weighing around 12 stone. He has seen perhaps twenty five winters. He has smokey grey eyes, and pleasant (if a bit stern) features. His hair is auburn in color, and worn long. While he dresses simply in loose, comfortable clothes, said clothing is always well-crafted of fine materials...Hollister enjoys his silks and samites. He is always well groomed, with clean, manicured nails and well-trimmed beard/mustache, and he always smells faintly of perfume and pipe smoke. Interestingly, Hollister's skin is always hot to the touch; not enough to burn, but enough to startle the unwary...some say it is from his close attunement to his chosen element. He generally goes armed only with his spells and an ivory hilted dagger, set with red stone, its blade forged of cold iron (a gift from his first master).
Personality
Hollister is not what you would call a people person. He is arrogant, quite convinced of his own superiority, and given to showing off his superior intellect. Most just associate this attitude with the fact that he attends Gabal's School, but in truth, he was like this before he ever even set foot into Gate Pass. While not very pious, Hollister does rever Boccob, and shows some deference to Joramy. 
Brief History
Hollister hails from the village of Burnham in southern Ragesia. Always a smart youth, it was his intelligence that allowed him to get an apprenticeship with the wizard Ninuarn that lived in the nearby hills. After just a few short years he had learned much, but knew it was only a matter of time before his master's anti-Ragessian opinions led to trouble. When Ninuarn was slain by a Ragesian Inquisitor, Hollister fled.
Having heard of Gabal's School in Gate Pass, the young mage made his way there. Hollister now attends Gabal's School, learning what he can from the famed evoker. Thus far, he has proven an apt pupil.
Neutral Good Human Male
Wizard (Fire Domain [SRD]) 2
XPs: 1000
Stats
Str	12	(+1) 	(4 points)
Dex	14	(+2)	(6 points)
Con	14	(+2)	(6 points)
Int	16	(+3)	(10 points)
Wis	10	(+0)	(2 points)
Cha	08	(-1)	(0 points)
General
HP: 		11	(4 + 3 + 4 CON)
AC: 		12	(10 base + 2 dex)
Initiative: 	+2
Move:		30’ base
Combat
BAB:		+1
Melee:		+2	
Ranged:		+3
- Dagger +2 (1d4+1/19-20)
- Light crossbow +3 (1d8/19-20)
Saves:
Fort:	+2	(0 base + 2 con)
Ref:	+2	(0 base + 2 dex)
Wil:	+2	(2 base + 0 wis
Skills:
- Concentration			+07	(5 ranks, + 2 con)
- Craft (Alchemy)		+05	(2 ranks, + 3 int)
- Decipher Script		+04	(1 rank, + 3 int)
- Knowledge (Local)		+05	(2 ranks, + 3 int)
- Knowledge (Arcana)		+07	(4 ranks, + 3 int)
- Knowledge (The Planes)	+05	(2 ranks, +3 int)
- Knowledge (Dungeoneering)	+05	(2 ranks, +3 int)
- Knowledge (Geography)		+05	(2 ranks, +3 int)
- Knowledge (Nature)		+05	(2 ranks, +3 int)
- Knowledge (Religion)		+04	(1 rank, +3 int)
- Knowledge (Nobility)		+04	(1 rank, +3 int)
- Knowledge (Architecture)	+04	(1 rank, +3 int)
- Spellcraft			+07	(4 ranks, + 3 int)
Languages:
- Common
- (Ragessian ?)
- Elven
- Draconic
- Orcish
- Giant (1 skill point)
Feats:
- Student of War (Bonus, Gabal's School Affiliation)
- Precocious Apprentice
- Fiery Blast
Class Features:
- Summon Familiar
- Scribe Scroll
- Spells
Racial Features:
- Bonus feat
- Bonus skill points
Spells per Day
- Level 0: 4+1
- Level 1: 3+1
- Level 2: 1 (must succeed on DC8 caster level check)
Spells Prepared
- Level 0: Detect Magic x2, Light x2 + Flare
- Level 1: Mage Armor, Feather Fall, Stand the Heat + Burning Hands
- Level 2: Flaming Sphere
Spellbook
- Level 0: Resistance, Acid Splash, Detect Poison, Detect Magic, Read Magic, Daze, Dancing Lights, Light, Ray of Frost, Ghost Sound, Disrupt Undead, Touch of Fatigue, Mage Hand + Flare 
- Level 1: Mage Armor, Magic Missile, Shield, Grease, Stand the Heat,   + Burning Hands
- Level 2: Flaming Sphere
Arms, Armor and Equipment:
Dagger, cold iron, ivory hilt w/red rhodochrosite	44gp	1lb
Crossbow, light				35gp	4lb
20 bolts, cold iron			4gp	2lb
Wand of Grease, 10 charges		150gp	-----
Wand of Shield, 10 charges		150gp	-----
Explorer's Outfit, high quality		16gp	Worn
Scroll Case				1gp	0.5lb
- Arcane Scroll	(Charm person,		100gp	-----
enlarge person, obscuring mist,
hold portal)	
- Paper, 5 sheets			20sp	-----
Backpack				2gp	2lb
- Bedroll				1sp	5lb
- Candles, 6				6cp	-----
- Everburning Torch			110gp	1lb
- Sacks, 2				2sp	1lb
- Waterskin				1gp	4lb
- Ink					8gp	-----
- Inkpen				1sp	-----
- Soap					5sp	1lb
- Spellbook				-----	3lb
Pouch, belt				1gp	0.5lb
- Chalk, 3 pieces			3cp	-----
- Flint & steel				1gp	-----
- Flask					3cp	1.5lb
--- 16 oz Good Single Malt Whiskey	1gp	-----
- Meerschaum Pipe			1gp	-----
- Pipeweed, 1lb	Good Quality		1gp	1lb
- Perfume/Cologne			5gp	-----
- Potion (Cure Light Wounds)		50gp	0.1lb
Spell Component Pouch			5gp	2lb
Adar, weasel familiar (Familiar, 100gp)
Adar (Old ragessian for "Fire")  is Hollister's weasel familiar. The familiar has fiery eyes and an orangish-red tint to its fur, almost the color of flame...certainly caused by its master's aptitude for fire.
[sblock=Adar's Stats]
Size/Type: Tiny Magical Beast 
Hit Dice: 2 (5 hp) 
Initiative: +2 
Speed: 20 ft. (4 squares), climb 20 ft. 
Armor Class: 15 (+2 size, +2 Dex, +1 natural armor), touch 14, flat-footed 13 
Base Attack/Grapple: +2/-10 
Attack: Bite +4 melee (1d3-4) 
Full Attack: Bite +4 melee (1d3-4) 
Space/Reach: 2½ ft./0 ft. 
Special Attacks: Attach 
Special Qualities: Low-light vision, scent, alertness, improved evasion, share spells, empathic link 
Saves: Fort +2, Ref +4, Will +3 
Abilities: Str 3, Dex 15, Con 10, Int 6, Wis 12, Cha 5 
Skills: Balance +12, Climb +10, Escape Artist +4, Hide +11, Move Silently +8, Spot +3 
Feats: Agile, Weapon FinesseB [/sblock]
- 5pp, 58gp, 27sp, 25cp
		Encumberance: 29.7lb (Light)