neuronphaser said:
Anyone noticed the style of art in these pics
http://www.icv2.com/articles/home/11123.html
Yes. The art itself is much better than in the 3e core books, but the nostalgic styling troubles me. Does that reflect on the rules? The audience they're trying to attract?
neuronphaser said:
Less of the spiky-haired anime styling
None of the 3e art is 'anime' in any way, shape or form, or even shows any signs of being inspired by it.
neuronphaser said:
, and the characters look like they have less "stuff" than in the typical 3.5E art.
A downside if it's just an artistic decision, but a big upside if it represents a rules change: scaling back the bucketloads of magic items and moving assorted dungeoneering kit to a more narrative role.
neuronphaser said:
Perhaps that's a sign of a return to more "realism" or "2E" style in the characters? Less crazy supernatural abilities, less reliance on magic items, etc.
I'm sure not much less (this is D&D after all), but a little bit closer to its roots.
I'm not going to blame you for using "realism" because you, rightly, put it in quotes. The pic does look more like 2e art: high quality execution, traditional styling. I wouldn't call that D&D's artistic roots, though; D&D's artistic roots are crazy-weird black and white with sub-professional linework and composition but a truly unique and out-there style not replicated by any other fantasy.
I don't care for the 'traditional high fantasy' look, but the 'less gear' aspect may hint at a huge plus for the actual gameplay.
neuronphaser said:
I've always wondered what kind of impact all of the Necromancer Games, Castles & Crusades, OSRIC, "earlier Edition 'feel'" games and products would eventually have on the core D&D line. I'm not saying that they will have one, but it'd be interesting if they did (I for one like Necromancer's feel as opposed to say, Eberron, for instance, but that's just a matter of taste).
If we're talking about the core book art, I don't particularly like any of it. 1e's art looked amateurish, 2e's lifeless, 3e's ridiculous. In all three cases, some or even many of the supplements featured beautiful, high-quality and imaginative pieces that really evoked the spirit of the edition.
For a new edition, I'd rather see genuinely anime-influenced art, like Exalted's, or Louis Porter Jr.'s comic book-influenced art. I think that would attract younger players, and ones who would want to play the kinds of games I'd be interested in.
With that said, the quality is definitely the best I've ever seen for a D&D core book, and a high quality execution and consistent art direction trump a particular style in my book.