D&D 5E D&D Beyond Announcement?


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I am hoping that something like this or support for 3rd party content.
I didn't know D&D Beyond didn't support 3rd party content, but I guess that makes sense. Here I was thinking they would conquer the VTT market when they enter it, but they're actually at a bit of a disadvantage if they don't support 3rd party content, as Roll20 does.
 

New D&D dice that obsolete every rulebook. Sunday 11 November 2007

I didn't know D&D Beyond didn't support 3rd party content, but I guess that makes sense. Here I was thinking they would conquer the VTT market when they enter it, but they're actually at a bit of a disadvantage if they don't support 3rd party content, as Roll20 does.
A license tweak could make Roll20 illegal after they launched.
 

Given how much work I hear it was to get the Artificer to work, I am not sure we'll hear about full support for 3rd party material, which could use... just about anything for mechanics or class features.
 

Given how much work I hear it was to get the Artificer to work, I am not sure we'll hear about full support for 3rd party material, which could use... just about anything for mechanics or class features.

I would like to see to see things such as Goodman Games Original Adventures Reincarnated series of modules integrated into the site. I don't think that would involve as much work.
 

A license tweak could make Roll20 illegal after they launched.
Roll20 has a license with WotC. I don't think WotC is foolish enough to end that license, considering how many people it would screw over. But unless I'm missing something, I don't think making Roll20 "illegal" is within WotC's power. At best, they can refuse to renew Roll20's license when it next expires, which would prevent Roll20 from selling any more of WotC's books/adventures.
 

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