GlassJaw
Hero
I've been dealing with this for the past 4 years and I still don't have an easy answer. No matter I do, combat takes a long time. Period. Some things might speed it up a bit but I've never been happy with the speed of combat in 3ed.
I now use a laptop with the SRD on it. I can look up spells and rules faster than anyone with a book
For initiative, we use a cork board with cards so the order can be moved around quickly.
I have the players stat out things that change their stat considerably: raging, spells, etc
I don't allow summoning spells unless you have the creature statted out (without looking at the MM).
I stat out all the enemies beforehand and print them out so I have everything right in front of me.
Do these things? Sure, a little. Does combat still crawl alone? Absolutely.
The only thing that really seems to help is for me to memorize as many of the rules as possibly so I can adjudicate or make calculations on the fly.
The no talking when it's not your turn idea is an interesting one but I just can't see that happening. The game is supposed to be fun but that sounds more like punishment.
I now use a laptop with the SRD on it. I can look up spells and rules faster than anyone with a book
For initiative, we use a cork board with cards so the order can be moved around quickly.
I have the players stat out things that change their stat considerably: raging, spells, etc
I don't allow summoning spells unless you have the creature statted out (without looking at the MM).
I stat out all the enemies beforehand and print them out so I have everything right in front of me.
Do these things? Sure, a little. Does combat still crawl alone? Absolutely.
The only thing that really seems to help is for me to memorize as many of the rules as possibly so I can adjudicate or make calculations on the fly.
The no talking when it's not your turn idea is an interesting one but I just can't see that happening. The game is supposed to be fun but that sounds more like punishment.