D&D Experience: Questions YOU Want Answered?

Rituals! I haven't seen any mention of them yet, except for the notes on the Cleric and Wizard sheet that they can use 'em. If you could ask someone about them, or suggest their use to someone in your party, or use a few yourself, that'd be breezy.
 

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Jeph said:
Rituals! I haven't seen any mention of them yet, except for the notes on the Cleric and Wizard sheet that they can use 'em. If you could ask someone about them, or suggest their use to someone in your party, or use a few yourself, that'd be breezy.
Yeah, I'm not sure if it's because we're seeing highly focused dungeon crawl characters and/or because we haven't seen the rituals, but the wizard looks a whole lot like the warmage right now. Cantrips: nice but likely won't scale, Magic Missile: does some damage, Scorching Burst: does some damage to an area, Force Orb: does some damage to an area, Acid Arrow: does some damage to an area. Sleep is the only spell with an interesting side effect in the lot. Do different spell complements or rituals add some versatility to the wizard class?
 

How do you interrupt the cellular mitosis?!? Can't we see the unfertilized host eggs?! ;)

But seriously, how do the static perception and insight skill mechanics work in play? does the DM just say, 'you see a kobold behind a bush' with no roll? that seems so strange to me!

--Z
 


Hi there! :)

I was late in asking this in Xaths thread/interview questions but I am curious:

Q: Is Orcus the only unique monster in the Monster Manual or will we see others such as the Tarrasque or Duke Levistus (the latter being heavily mentioned in Worlds & Monsters)?

Thanks in advance.
 

1. How do Rituals work?
2. Who can cast rituals?
3. Do monsters have a fixed number of rituals they can use in their background info?

4. How many abilities can you get through multiclassing?
5. How "easy" is it to expand the allowed weapons for a power?
6. How many resources do it take to become trained in a skill not on the class skill list?
 



I got a couple questions, some obscure some not:

DDI:
Q1: Can the DDI character-creator be used to make character sheets for real-life tabletop game?
Q2: Can the DDI character-visualizer be used to make character portraits for real-life tabletop game?
Q3: Could we see perhaps later on in DDI a Token-Program where all released monsters would have a Token version that can be dragged on to a grid, which can be filled completely with tokens so as to be printed out at proper size?

D&D:
Q1: How do environmental combat/hazards work. So things such as, swinging off a chandelier, kicking a chair at someone, slamming someone into a wall, etc.
Q2: This is a very, VERY niche question but... Well there be any sort of Technology Table, or simply more advanced technology, ie: firearms in either the PHB/DMG or Tome of Treasures?
Q3: Could you give more information on the specific Warlock Pacts.
Q4: Could you give more information on rituals, such as can they be stolen and can non-magical classes use rituals, but with say a penalty?
 


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