MortalPlague
Adventurer
I was surprised to see a lack of threads on this (or perhaps my search-fu is weak?).
I'll be running this adventure for the D&D gameday on Saturday at the local gaming shop ('Home Video' in Port Coquitlam, if anyone knows where that is). I just picked up the module tonight to read it over and prep for the actual game.
Has anyone else read this module? Overall, I like it. It has a few very nice combat pieces and some clever twists and elements that make it more than simply a sequence of battles (though not much more, this is a Gameday adventure, after all). There are a few things that concern me, though.
Hilight for spoiilers:
End of spoiilers.
I'll be running this for a few of my players tomorrow to get a feel for things. I'll let you folks know how it turns out!
I'll be running this adventure for the D&D gameday on Saturday at the local gaming shop ('Home Video' in Port Coquitlam, if anyone knows where that is). I just picked up the module tonight to read it over and prep for the actual game.
Has anyone else read this module? Overall, I like it. It has a few very nice combat pieces and some clever twists and elements that make it more than simply a sequence of battles (though not much more, this is a Gameday adventure, after all). There are a few things that concern me, though.
Hilight for spoiilers:
The most challenging bit is the riddle in the first room. I consider myself a fairly clever person, and I couldn't even get it after reading the solution. The hints seem like an absolute necessity to understand it, and even then, it seems obtuse. Has anyone else found the riddle too tough?
Also, those animated statues are vicious!
Also, those animated statues are vicious!
I'll be running this for a few of my players tomorrow to get a feel for things. I'll let you folks know how it turns out!