D&D has threatened my job!

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I'm no expert either way but it seems to me you've been given the opportunity to save your career. :) The best idea I've heard is to set up a gaming club, stand back as the secretary or admin of that club, and encourage the kids to play the game themselves. Even though your immediate problem (the size of your group) will then not be fixed, you'll still be able to vicariously play the game by organizing the kids to do so, which is better than nothing.

As I said, I don't really know what I'm talking about, but you asked. :) Good luck!

(Oh, and this whole situation sucks.)
 

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Host of Angels said:
It saddens me to read this thread, for several ways. Firstly, that a society can live in such fear of itself that we are too scared to have fun. And secondly, while Britain (where I live) does suffer from the anti D&D lobby as the USA does, I can see things going this way here too. I am part of a gaming club in Leeds and as yet we have had no underage gamers join - but this thread has made me stop and think what we would do if a teenager wanted to join....
As a fellow Brit I agree to a certain extent; the situation certainly is not as bad, and I also think there is the chance that D&D is becoming mainstream enough that it will never become endemic to the hobby over here. In any case, I think a lot of the advice given to d20 Fool applies to any club run by adults: for under-age members, seek parental consent and invite parental participation. It's the right thing to do for many reasons, not the least of which is simply running a responsible club.
 

In addition to all the other pointers given so far on this board (I won't recommend any one over the other, it's ultimately your decision to choose your fate) I would recommend the news story found on this link*

D&D News Story

Be advised it's a huge 80+ MB zip file. But it contains an awesome news clip about D&D and is in a totally positive light. That might also alleviate some of the concerns people have over the 'wierdness' involved in gaming.

-Me

*Please note this was first pointed out by Monte Cook on his website update for today. Thanks Monte, you always find new things to make us gamers look good!
 
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Clearly the safest thing is to get rid of the kids in the game. If you're willing to still accept some risk but want to minimize it, I agree with the others who have advocated a school club. Also, a way to perhaps dilute the obsessive focus some paranoid parents may have on D&D, you can have the club be not a D&D club exclusively but a game club with board games, card games, RPGs, etc. This way, D&D is just another game and not this cult...er club. It might make it look less fishy to some. If permission slips are normal for such extracurricular activities, by all means get them. If not, it might seem a bit strange to request written permission for the kids to play D&D as part of a club that doesn't require it by school rules. Still, in that case I would contact the parents of any kids with whom you want to play D&D by phone and discuss it to make sure they're okay with it. I assume, by the way, that normally a teacher doesn't set up a club based on his/her interest, but rather sponsors one that a group of students wants. So this school club idea is predicated on the assumption that there would be at least a small group of kids who actually want this, and not necessarily only kids who want to play D&D specifically and with you specifically. I think a great situation would be one where you talk to some of your current student players, ask if they are interested in starting such a club with you as sponsor, and go from there. Let them post flyers and have a meeting, and you just assist as teacher sponsors normally do. They can get interested students to come and play all sorts of table-top games including but not limited to D&D. Eventually, they can elect club officers and take care of business themselves. Once it's a bit settled as a student-driven thing with you just being supportive, then you can go ahead and participate in some of the games. Perhaps DM sometimes and play sometimes. Play some of the other games, too, if you're so inclined. Don't necessarily play every time the club meets. Encourage the student members to also play at home or other places in games with other students but without you. The point of all this is to show how benign this all is and, importantly, that you are not the center of it all. Not only is that good for not making parents suspicious, but frankly I think it's better for you and the students if you participate but are not indispensible to the group (except as the requisite teacher sponsor, although some other teacher could fill your shoes if necessary). Again, if you want to be as safe as possible, nix gaming with the kids completely. I think in your situation I'd go with the club, however, and take all steps to show how innocent it is and how much it has to do with the kids and not you per se. One other thing--if you want to pursue an idea like this, I would run it by your principal first. While he probably will want to cover his butt at all costs, including having to fire you, he's demonstrated that he is sympathetic and understanding. I would trust him to give you a fair appraisal of how a school club for games would fare in this situation.
 

One other thing: if you dig the school club idea but not the all-sorts-of-games version, you could also go for a sci-fi/fantasy club to include books/stories, games, movies, etc. It might give more reason for a paranoid parent to be concerned if they thing fantasy = Satanic, but it's another option. Of course you could ask the students what they're more interested in!
 
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d20fool,

I sympathize for you. I'm a teacher as well, and have had six different kids in my campaign at various times.

Unfortunately, the worst part of the experience you've described are the three phone calls your principal has already received. If that had not have happened, my advice would be very different. The rumor mill and politics surrounding a school can be vicious.

I suggest that you back away from the situation. Close down the campaign, or at least the kids' participation in it, at least for now. Ask around, and get some feedback from various community members. Try to get yourself invested (even more so) into the community. Try to get everyone to see that, while you may be a bit weird, you're still a good guy. If that was the case originally, those phone calls wouldn't have happened.

Once things settle a bit, you may be able to start something to include kids. However, do it with some of the suggestions already offered - in a public space, with permission forms, etc. Check out GAMA, too.

I could go on, but need to head off to work. I'll check in later, and wish you the best.

FM
 

There's plenty of good advice here already.

I would certainly look to run it as an after school activity on the school premises and would almost certainly be looking to get another teacher on board, so that there were always two adults present.

Inviting children back to your home, no matter how innocent the intent, is going to get you into trouble and once the whispers start, you need to do something quickly to make sure that they don't end up costing you your job.

Just my 2 cents worth.
 



wedgeski said:
I'm no expert either way but it seems to me you've been given the opportunity to save your career. :) The best idea I've heard is to set up a gaming club, stand back as the secretary or admin of that club, and encourage the kids to play the game themselves. Even though your immediate problem (the size of your group) will then not be fixed, you'll still be able to vicariously play the game by organizing the kids to do so, which is better than nothing.

I agree that an official school games club played on school premises or another public space seems the way to go, if your Principal is happy with that. There should probably be more than 1 game running at a time in the same room (maybe 1 board game & 1 RPG, or a couple different RPGs), preferably with 1 or more other teachers present, and with that proviso I don't necessarily see a problem with you running or playing in school games. Or if you want to keep GMing for your adult non-teacher friends in a private game, it looks like the only solution, given that there's 'whispering' against you, is to boot the underage gamers. Unfair, but that's life.
 
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