Based on nothing more than D&D owners' attempts at electronic media in the past, the current information coming out, and 18 years of working on software projects--I currently see the DDI heading for a crash. The only question in my mind is whether it will be a complete, undeniable crash and major explosion, a slow scream into a death spiral ending in a whimper, or one of those things were it gets real hairy, but with some heroic effort, most everyone involved lives to show off the scars.

So you understand when I say this, it is a hunch. And educated hunch, but still a hunch.
This will have absolutely no effect on the life or death of D&D. What WotC lacks in electronic product experience, they emphatically do not lack in putting together solid games with solid production values.
And I should also say that I agree with the "AskJoelOnSoftware.com" guy that version 1.0 of a product is seldom successful by any objective measure. (That is, it lets the user do what the original vision intended for them to do, and do it well.) However, assuming they can avoid the complete explosion, along about version 3.0 might very well achieve what they want. The D&D brand has had sucky electronic components (like most tabletop games), in part because they haven't stuck with it long enough. Of course, if they wait too long, one of the other VTT guys will hit version 3 or 4, master the market, and leave them out in the cold. If you held me at gunpoint, and made me bet right now, I'd pick Fantasy Grounds or Battlegrounds to be the ultimate winner (or both, squeezing out the rest of the competitiion). But I"m not a betting man where software is concerned.
