Hussar
Legend
Heh, there's a perfect example that I hadn't actually thought of.For example, 4e's "square fireballs" that people liked to poke fun of (and, amazingly, sometimes with affection rather than scorn). A grid is already somewhat un-simulationist (since we know space doesn't actually exist on a grid), but 4e goes a step further by using Chebyshev or "chessboard" geometry, where diagonal distances are equal to rectilinear distances. This is often cited as outright anti-simulationist, at least by self-identified pro-sim folks I've known. It certainly doesn't follow your assertion of simulating a type of fiction, at least not as far as I'm aware.
OTOH, I REALLY wish 5e would go back to square fireballs. They are such a much better way of handling area of effect than pixelated circles. I get really annoyed with players spending fifteen minutes of game time trying to place that fireball in JJjjjjjuuuuusssstttt the right square. Makes me want to drive a pencil into my ear. Just make the damn things square and be done with it.
And 5e is especially bad. There's no 1

