Umbran said:
And some modes of play really don't care too much about exactly which fictional tropes are available.
I'm talking about a very specific thread where a great many people very specifically said that any non-Eurpoean, non-medieval, fantasy isn't fantasy
at all. Not that they prefer playing in such setting, but that their own, personal, definition trumps the common literary definition and that anybody who indugles in non-European fantasy is some sadly misguided idiot who doesn't understand
real fantasy.
You're building a strawman, talking about play styles and then tryign to attribute yoru remarks to me. I'm not talking about play styles. I'm not talkign about hypothetical "what if" situations. I'm taking about genres, literary standards in place for the better part of a century, and the need that some people have to define those standards to exclude things that they don't personally like.
They may be willing to give up some of the fully available tropes in exchange for other things. An who are we to say that's wrong?
Again, I'm talking, not about people making trade-offs in actual play to satsify a certain play style, but people who staunchly refused to recognize anything outside of European-derived fantasy
as fantasy in
any context (novels and film, as well as RPGs). I'm not saying, nor have I said, that people who play games a certain way are "wrong" -- I'm not talkign about actual play. You are.
A game that allows literally anything that sounds good at the time would probably not interest me, as the result would lack cohesion.
And again -- I'm talking about genre classification and very specific statements that were made in regard to such, that had nothing to do with play styles, but with specifically limiting the definition of a well-established literary genre to include only "what I like" (as opposed to what it actually encompasses, per literary standards). I'm not saying "anything goes" is fantasy, nor have I said this -- that's more of your straw.
What I'm saying is that the long-standing literary genre known as "Fantasy" doesn't limit itself only to medieval European settings. If it did, The Dying Earth (a game that D&D draws influence from) wouldn't be Fantasy (it showcases computers, among other things). Nor would Odysseus. Or The Chronicles of Narnia. Or thousands of other things recognized widely as being Fantasy.
What do we gain in passing judgement on how narrowly defined a game someone else wants to play?
AGAIN. I'm not talking about play styles. I'm talking about genre. And genre classifications. As they've existed for the better part of a century. Not play styles. Not in-game goals. None of that.
Me: "I'm dismayed that many people choose to redefine the genre Fantasy to include only medieval European fantasy, because that's all that they have an interest in".
You: "You're attacking how other people play D&D
and you're sayign that Fanatsy incluses
everything!"
I bow to your obviously superior scarecrow stuffing skills and mastery of circular logic.
Now, if you want to actually
address what I've been posting about, I'd be happy to discuss it via email.
[Edit: I just realized that you're a mod, so I guess you're not going on my ignroe list. But please, by all means, feel free to add me to yours.]