Here's what I've come up with. I have made the suggested changes. Their just like constructs, only they have a constitution, reflecting the fact that they used to be human. Have added war mage for range attacks.
War Machine
Medium Augmented Humaniod
Hit Dice: 2d10 (31 hp)
Initiative: +0 (+0 Dex)
Speed: 30 feet, fly 60 ft clumsy
Armor Class: 20 (+0 Dex, +6 natural, +4 armor)
Base Attack/Grapple: +1/+5
Space/Reach: 5 ft./5 ft.
Attacks: +5 greatsword, 2d6+6
Special Attacks: none
Special Qualities: construct traits, damage reduction 5/adamantine, fast healing 1, greater teleport 2/day
Saves: Fort +0, Ref +0, Will +0
Abilities: Str 18, Dex 10, Con 10, Int 10, Wis 10, Cha 8
Skills: Craft(weapons) +6, Craft(armor) +2
CR 2 (4 pts)
type +0.5*
abilities +0.6
natural armor +0.6
flight, clumsy, 60 ft +0.2
fast healing 1 +0.075
2 HD +1.1
greater teleport 2/day +0.182
damage reduction +0.25
3.507
*This creature has a constitution
War Mage
Medium Augmented Humaniod
Hit Dice: 5d10 (52 hp)
Initiative: +0 (+0 Dex)
Speed: 30 feet, fly 60 ft clumsy
Armor Class: 10 (+0 Dex)
Base Attack/Grapple: +3/+3
Space/Reach: 5 ft./5 ft.
Special Attacks: fire ball at will CL 5
Special Qualities: construct traits, fast healing 1, damage reduction 5/adamantine, greater teleport 2/day
Saves: Fort +2, Ref +2, Will +2
Abilities: Str 10, Dex 10, Con 10, Int 10, Wis 10, Cha 10
Skills: Craft(weapons) +8, Craft(armor) +8
CR 2 (4 pts)
type +0.5*
greater teleport 2/day +0.182
fast healing 1 +0.075
damage reduction +0.25
flight, clumsy, 60 ft +0.2
5 HD 2.25
fire ball at will 0.075
3.532
*This creature has a constitution
War Machine
Medium Augmented Humaniod
Hit Dice: 2d10 (31 hp)
Initiative: +0 (+0 Dex)
Speed: 30 feet, fly 60 ft clumsy
Armor Class: 20 (+0 Dex, +6 natural, +4 armor)
Base Attack/Grapple: +1/+5
Space/Reach: 5 ft./5 ft.
Attacks: +5 greatsword, 2d6+6
Special Attacks: none
Special Qualities: construct traits, damage reduction 5/adamantine, fast healing 1, greater teleport 2/day
Saves: Fort +0, Ref +0, Will +0
Abilities: Str 18, Dex 10, Con 10, Int 10, Wis 10, Cha 8
Skills: Craft(weapons) +6, Craft(armor) +2
CR 2 (4 pts)
type +0.5*
abilities +0.6
natural armor +0.6
flight, clumsy, 60 ft +0.2
fast healing 1 +0.075
2 HD +1.1
greater teleport 2/day +0.182
damage reduction +0.25
3.507
*This creature has a constitution
War Mage
Medium Augmented Humaniod
Hit Dice: 5d10 (52 hp)
Initiative: +0 (+0 Dex)
Speed: 30 feet, fly 60 ft clumsy
Armor Class: 10 (+0 Dex)
Base Attack/Grapple: +3/+3
Space/Reach: 5 ft./5 ft.
Special Attacks: fire ball at will CL 5
Special Qualities: construct traits, fast healing 1, damage reduction 5/adamantine, greater teleport 2/day
Saves: Fort +2, Ref +2, Will +2
Abilities: Str 10, Dex 10, Con 10, Int 10, Wis 10, Cha 10
Skills: Craft(weapons) +8, Craft(armor) +8
CR 2 (4 pts)
type +0.5*
greater teleport 2/day +0.182
fast healing 1 +0.075
damage reduction +0.25
flight, clumsy, 60 ft +0.2
5 HD 2.25
fire ball at will 0.075
3.532
*This creature has a constitution
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