D&D Wargaming-- Good vs Evil [Waiting List Recruitment]

Just a quick note: a 200mi desert takes closer to 10 days to cross by horse (and nearly a month for supply carts). Unless there's a paved highway, desert slows movement by 1/2.

Click here for more details. :)

*ponders "archery" company of 100x L1 Sorcerers*
 
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Alright, since a lot of people mentioned they are becoming goody two shoes lately, I'll be evil. Not something I do often but it will be a new experience.

I now go to see what other armies are being built and to prepare my hordes.
 

Shrinking desert size to 160 miles, making squares 40 miles, which means that on the plains, you can travel one square per day. It does mean that a horse needs 8 days to travel the desert now, 10 days for a caravan, but that's fine by me.

Getting to each other SHOULD be hazardous, and defenders need a bonus since magical warefare is as devestating or more devestating than modern technological warefare.

WARNING: GAME START IS IMMINENT! PREPARE TO DO BATTLE BY TOMMOROW AT THE LATEST.
 



Are we to assume that we are the rulers of our individual realms (e.g. Kings), or that we are the generals of the armies (Generals), or are we simply links in the chain of command (Commanders)?
 

Think of yourself as a member of nobility... you have a territory that is "yours"... you rule it. But you aren't the King, as such. As a noble, you're expected to have an armed force, which you do, and this armed force can be called up to go to war at any time... such as now.

Nameless, in your specific case, you aren't under the Good country's King, but you are under A King... which is what matters.
 

I'll be ready to jump in Monday.
Tomorrow is my once a week RL game, else I'd be able to jump in then instead.
 


Hi,

Are you still taking players for this? If so I'd love to join in, and happy to run either good or evil depending on which side needs the extra numbers :)
 

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