Starman
Adventurer
Talath said:Here is your sign.
Awesome picture! I've seen the hats, but I've never seen this.
Starman
Talath said:Here is your sign.
mearls said:The problem is that, as a whole, the industry didn't have anyone trained to write d20 stuff. Early products (mine included) are full of rules gaffes. However, this never really got any better.
...most publishers and game writers simple don't get D&D. The staggering majority of d20 books aren't bad, or horribly written, they're just pointless. There are literally hundreds of titles out there that don't offer any real, compelling reason to buy them.
The problem I see now is that WotC is leveraging its advantages to produce designs that are consistently superior on every level to third party stuff.
Hand of Evil said:People play D&D, it is the common rule set, by using the d20 rule set other games will be played by people that would not play them otherwise, selling a product under the d20 logo ensures your product will at least be looked at by the greatest market share, you could even be lucky enought that it helps your non-d20 games. This d20 backlash/bubble myth is the niche market, RuneQuest is better than D&D, DragonQuest is better than D&D, WFRP is better than D&D, Earthdawn is better than D&D, HERO is a better game than D&D, on and on and on but you know what? Most gamers DO NOT CARE, they will only buy WoTC products, it is a small percentage that go outside to the non-d20 games and then you know what happens when they try to run it, they find out no one wants to play it, they all know the D&D rules so they go back to playing D&D.
Gundark said:Anyhow the reason I play d20 is it's a decent system and it can handle the types of settings that I am interested in. It's nice to be able to see a game that I would be interested in playing and not have to learn a whole new set of rules.
mossfoot said:I'm a firm believer in "The Rules Should Fit The Setting". Chaosiums' Basic Role Playing system is perfect for Cthulhu... nothing else comes close I think.
Whisperfoot said:I predict that in the next couple of years we'll see the print publishers shrink down to three to five. Most of them will be successful by supporting the brands that they have developed themselves. This means licensed stuff like Babylon 5 and Conan will probably continue to do OK, as will "Third Edition Rules, First Edition Feel", and the best setting material out there like Midnight. I think Malhavoc Press will always have a place in the industry because the Monte/Mearls team is one of the best rules teams out there, as will Green Ronin for continuing to put out top notch material that is useful to DMs.
Makes me wonder why WotC didn't order more printings of CoC d20.Thorin Stoutfoot said:d20 CoC sold out in record time (I remember the announcements made to that effect here on ENWorld). It made WoTC money, and also made a bit of money for Chaosium. You have to remember that Chaosium sat on my Masks d20 conversion for 2 years before pulling the plug and giving me permission to publish on the 'net, so yes, they had material they could have published to strike while the iron was hot but did not for lack of money amongst other things. (they had lots of debt from the collectible card game investments)