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[d20 Modern / 4CtF] Windy City Mutants OOC

STACY

The two perform skills should be +5 (three ranks plus 2 charisma bonus) unless I'm missing something.

Everything else looks good ;)
 

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Consider it fixed :D I originally had perform at 4 ranks for each, but ddropped them and a few others to buy up Diplomacy and a few other skills like proffession.
 

LANA

FORT should be +1 (0 class plus 1 constitution)

Taser and Pepper Spray attack bonus should be +2

Computer use should be +11 (+15 with notebook computer): 4 ranks +2int +1occupation +1savant +3skill emphasis

Investigate should be +4 (2 ranks and 2 int)

Perform (stringed) should be +2 (2 ranks and 0 cha)

Repair should be +3 (1 rank, 2 int)

Leather jacket is 4lbs, DC 10, and actually gives you +1 to defense when you wear it.

:p
 



LORENZO

Charismatics have 7 skill points per level, with the x4 at first level that leaves you with 4 left to spend (I counted 24, unless I missed a cross class somewhere).

Also, Knowledge (arcane lore) will probably be of very limited use. The only thing you might get out of it would be astrology, UFOs, and other pseudo-science type things, which I'd probably let you roll for with knowledge (pop culture) at a little higher difficulty (which would be about the same since you've got more ranks in that). Just letting you know in case you'd like to put it in something else - otherwise I'll try to make it useful somehow ;)
 

MACARIO

You get two free language ranks from your INT bonus, if you'd like to use them. It costs one rank to speak a language, and one rank to read/write a language.
 

Krizzel said:
MACARIO

You get two free language ranks from your INT bonus, if you'd like to use them. It costs one rank to speak a language, and one rank to read/write a language.

Okay, fixed. I chose Spanish.
 

LINH

is spot on ;)

Just need that bio. Oh, and for equipment just give me a list of what you think is reasonable given your occupation and standard of living. Everyone else who doesn't have equipment yet should do the same.
 

Krizzel said:
LORENZO

Charismatics have 7 skill points per level, with the x4 at first level that leaves you with 4 left to spend (I counted 24, unless I missed a cross class somewhere).

Also, Knowledge (arcane lore) will probably be of very limited use. The only thing you might get out of it would be astrology, UFOs, and other pseudo-science type things, which I'd probably let you roll for with knowledge (pop culture) at a little higher difficulty (which would be about the same since you've got more ranks in that). Just letting you know in case you'd like to put it in something else - otherwise I'll try to make it useful somehow ;)

Thanks,
Bluff fell off the sheet when I was converting to the template. Also, changed arcane lore to business (some of his dad's work rubbed off on him).

Anyway, changes are done. :)

Keia

p.s. equipment will have to wait to tonite, but will be nothing extraordinary.
 
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