bad hong! no cookie!hong said:Harm gets a save.
... oops! Sorry.
i noticed this goof as well. i went over to the wizards boards, but i didn't see a mention of it (i could've overlooked it, though). i imagine the ruling will be important in our game, where i'm playing the doctor...Originally posted by Trainz
"Natural Healing
[...] If you undergo complete bed rest (doing nothing for an entire day), you recover two times your character level in hit points. A 5th-level hero recovers 7 hit points per day of bed rest. [...]"
Plane Sailing said:The Strong Hero "Hardness reduction" talent is useful against this (and yes, I'll be making that talent tree a 2/4/6 reduction)
Bagpuss said:
Miss a lot with his BAB +0 ?
Mr Fidgit said:as Bagpuss mentioned above, the hardness reduction tree was 'errata'd' by Charles Ryan on the WotC boards. i guess he's collecting alot of errata material from the posters there...
Wulf Ratbane said:
I'd say that fix is overkill.
Stone has a hardness of 8, iron a hardness of 10. I don't really need 6th level heroes who can punch through an inch of iron plate without breaking a sweat.
Wulf

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.