JoeGKushner
Adventurer
Has anyone done a point by point comparission on D20 Modern vs. 3.5 D&D?
I don't like d20 Modern because it's not my genre but some of the rules I would've loved to see in the PHB are well represented in d20 Modern.
1. I like the whole concept as a character class that the player can take in the direction they want easier than the D&D system. The whole 'Talent' and Bonus Feat every other level really stacks well with customizing your character.
2. Action Points. I want to see something for D&D in the core rules.
3. Occuptations. Loved the article in EN World Journal #2 and will probably start using this right away.
4. Reputation: Once again, another stat found in several d20 games but no rules in the PHB. WTF?
5. Defense Bonus: I know, it's not a mandatory thing, but a lot of creatures have innate bonuses and a dodge bonus that went up every level isn't outside the realm of making the game perhaps play a little longer but helps character survivability.
Thoughts? Comments?
I don't like d20 Modern because it's not my genre but some of the rules I would've loved to see in the PHB are well represented in d20 Modern.
1. I like the whole concept as a character class that the player can take in the direction they want easier than the D&D system. The whole 'Talent' and Bonus Feat every other level really stacks well with customizing your character.
2. Action Points. I want to see something for D&D in the core rules.
3. Occuptations. Loved the article in EN World Journal #2 and will probably start using this right away.
4. Reputation: Once again, another stat found in several d20 games but no rules in the PHB. WTF?
5. Defense Bonus: I know, it's not a mandatory thing, but a lot of creatures have innate bonuses and a dodge bonus that went up every level isn't outside the realm of making the game perhaps play a little longer but helps character survivability.
Thoughts? Comments?