herrozerro
First Post
Explain to me how is it acceptable in the simulation camp?
A simulation just simulates what you want. This particular mechanic can be a quicker simulation of other mechanics such as hitting touch AC, Missing by X amount or even just the abstract nature of HP. A simulation can be as granular or abstract as one wants. Obviously this may have issues with someone who is attempting to simulate a very granular real world model, but with how D&D works in general, this mechanic's only real crime is that it's not classic.
Can other mechanics simulate better? Yes. But those mechanics are more complex and time consuming. For a mechanic in the simple core game, this mechanic is perfect.