dmgorgon
Explorer
When he has a valid target within reach? Never. Well unless you count instances of hitting DR or other effects that would reduce damage.
But that's what it is simulating, a fighter who's weapon style is so relentless/wild/unpredictable/overbearing that you take damage unless you get the hell away.
No, it's failing to simulate the chance of him doing no damage that round. Unlike everyone else using a weapon, he's always doing damage. What is it exactly about a two handed weapon that removes that possibility anyway? I really want to know because I'm a simulationist player.