Sadrik
First Post
The Damage types listed are:
Acid
Cold
Fire
Lightning
Necrotic
Psychic
Thunder
Wound
Poison
Radiant
Resist X Damage: is also listed (subtracts X damage when taking that damage type)
Vulnerable X Damage: is also listed (adds X damage when taking that damage type)
Ongoing X Damage: is also listed (adds X damage every round)
Compared to 3.5:
Acid
Cold
Fire
Sonic
Lightning
Piercing
Bludgeoning
Slashing
Non-lethal
And then the less defined:
Force
Magic
Quite honestly, I think there could have been some fat trimming here but alas we have 8 damage types. Hopefully they don't subvert their 8 damage types and have additional untyped damage or another type thrown in on top that makes little sense (read- force damage).
Also, the resist X <damage type> seems like a good implementation of shoring up some of my gripes of DR/ER/Hardness being essentially three of the same rule. Now a fire elemental might look like: resist fire 30, vulnerable 10 cold and an earth elemental might resist wounds 30, vulnerable thunder 10 and an iron door might resist all 20...
Acid
Cold
Fire
Lightning
Necrotic
Psychic
Thunder
Wound
Poison
Radiant
Resist X Damage: is also listed (subtracts X damage when taking that damage type)
Vulnerable X Damage: is also listed (adds X damage when taking that damage type)
Ongoing X Damage: is also listed (adds X damage every round)
Compared to 3.5:
Acid
Cold
Fire
Sonic
Lightning
Piercing
Bludgeoning
Slashing
Non-lethal
And then the less defined:
Force
Magic
Quite honestly, I think there could have been some fat trimming here but alas we have 8 damage types. Hopefully they don't subvert their 8 damage types and have additional untyped damage or another type thrown in on top that makes little sense (read- force damage).
Also, the resist X <damage type> seems like a good implementation of shoring up some of my gripes of DR/ER/Hardness being essentially three of the same rule. Now a fire elemental might look like: resist fire 30, vulnerable 10 cold and an earth elemental might resist wounds 30, vulnerable thunder 10 and an iron door might resist all 20...
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