Falkus, I've a question for ya. Two, kinda.
My concept has evolved some since we started, and I spent some time studying the advanced classes...and I had an idea I rather liked. To really take off though, it may need some tweaking of the mechanics. Hence...the question.
The advanced class I realized I liked was Shadow Slayer. It won't step on any of our more studious toes like Mage or Occultist would, and I found I rather liked the idea of such a non-physical character as Meredith developing strange powers for use against inhuman nastiness.
Of course, she'd suck at it. That's the problem. So how would you feel about two modifications; one to be made immediately with minimal IC impact, and the other to be made later. The first is simple enough. Reduce Intelligence to 14, reapportion those points to Str and Dex. Possibly also reduce Cha to 12 and so on, but I hope to avoid that, cuz I like having decent Cha in a fight. Anyway, since Meredith hasn't really used much in the way of skills yet, I didn't figure it would require any retconning to do this alteration. Still, I'd like your okay to proceed.
Secondly, and more controversially, to really make the most of the PrC and the thematic elements of it, what would you say to the idea of Meredith "skipping" a level of advancement to gain some one-time spiffs? Essentially, taking on a +1 LA template. Perhaps reflecting a genetic legacy tied into "shadow slaying," or something similar. If that idea is acceptable, then what sort of things do you think would be fair for a one-level investment? I was thinking some kind of stat bonus and bonus to save versus "shadow" effects, perhaps. But I'm open to ideas!