Micah Sweet
Level Up & OSR Enthusiast
Absolutely not. WotC is one publisher of 5e, not the whole game. The OP's question didn't even mention WotC, even if the impetus for asking it relates to Dark Sun.Semantics
Absolutely not. WotC is one publisher of 5e, not the whole game. The OP's question didn't even mention WotC, even if the impetus for asking it relates to Dark Sun.Semantics
That’s the context of the question the OP did mention Dark Sun and Kyle Brink. I made it clear that other publishers with nothing to lose can do it. WotC can’t. It’s not a simple question of yea or nay.Absolutely not. WotC is one publisher of 5e, not the whole game. The OP's question didn't even mention WotC, even if the impetus for asking it relates to Dark Sun.
Delta Green is also a straight up horror game which I think changes some of our expectations when compared to a heroic fantasy game. That said, one of the neat things about role playing games is, well, taking on a role of a person who has different beliefs, lives in a different world, and does different things than what we do in every day life. On the flip side, I think one of the reasons D&D is so successful is it doesn't require a lot of stretching to get into the heads of our characters as they tend ot hold the same western liberal values we hold.I mentioned Delta Green before as something that deals with a lot of real-world issues and can get very... well, there can be some very needed content warnings. But it also goes over that stuff and tries to deal with it in a way where it's the focus, which makes every op sort of a setting unto itself. D&D doesn't really play like that, and it really can't go into deep depth on the institutions of its worlds typically because there's a decent chance that the players won't interact with all of them. It feels like a problem with the concept of the game, not just the broadness of the audience.
Supernatural evil, not real-world evil. Even those domains that are based around real-world horrors (such as pre-5e Falkovnia) are there only because of supernatural evil.And yet we have Ravenloft Where evil is permeating every pore of reality and everyone seems to be ok with it.
I am unfamiliar with the Magic the Gathering "Phyrexians".
But the impression is, the importation of this species into D&D is about to repeat all of the historical D&D "problematic" content all over again, and worse.
Sure. And that direction would be published in the actual rules? It wouldn't lead to arguments at the table?PC: "Oh Slaves exist? I want to buy one.
DM: side eye "Sigh. You are unable to find anyone who wants to sale you one."
As I said before (or possibly in another one of these Dark Sun threads), a quick google ("dark sun slavery legal") had the very first result being a post on reddit about a party who bought a slave, and the DM wondering if the slave should come to love the PC owner as a brother. That post was from last year.In my decades of play and DMing I have never had another player want to own a slave and 100% of the time fight to free them. Heck most PCs would rathe throw gold at a hireling and put that paid employee into serious danger.
Those settings don't put slave traders in every city. Except the one that is ten seconds to midnight because the Demigod was killed.forgotten realms has slave traders, Exandria has slave traders, Greyhawk has slave traders, Al Qadim has slave traders, I think every dnd setting i've ever seen has slave traders. I've never seen anything in any of those that make me think the authors were supporting slave trading. It's just part of human history. Happened on every continent and every race has had bad actors who participated in it. Makes for great enemies your players will hate.