• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Dawn of Defiance

The plant is 8 sq from the doorway. Also, keep in mind that you'll have to get in the cargo bay eventually, because that's were your cargo is...Now: Init= Alder, Surussk, Duella, EF-8 (i rolled init for you so we could get started), Kered, Koyi (NPC)

As soon as Kered comes running back, you can see he has the Imperials on his tail. You all don't know what Alder exactly didto make them this determined... He runs towards the plant but has to stop and turn around mid-flight (hes 4sq from the door; 4sq from the plant)...
4 Stormtroopers burst in the room, followed by one officer. Their weapons are definitely not set for stun and they seem more experienced than the troopers you've encountered before...

And that's when the ambush strikes....

(okay people, make your shots or other actions!) (The troopers are standing next to each other, 1-4 from L-R)
 

log in or register to remove this ad

OOC: You made a confusing consistency error. Fixed it for you:
Wintergypsy said:
The plant is 8 sq from the doorway. Also, keep in mind that you'll have to get in the cargo bay eventually, because that's were your cargo is...Now: Init= Alder, Surussk, Duella, EF-8 (i rolled init for you so we could get started), Kered, Koyi (NPC)

As soon as Alder comes running back, you can see he has the Imperials on his tail. You all don't know what Alder exactly didto make them this determined... He runs towards the plant but has to stop and turn around mid-flight (hes 4sq from the door; 4sq from the plant)...
4 Stormtroopers burst in the room, followed by one officer. Their weapons are definitely not set for stun and they seem more experienced than the troopers you've encountered before...

And that's when the ambush strikes....

(okay people, make your shots or other actions!) (The troopers are standing next to each other, 1-4 from L-R)

Alder keeps running until he reaches the plant and can take cover behind it. He quickly draws his pistol.
 


Surussk looks at the available targets, and can't make up his mind who to shoot at. The officer? One of the troopers? No, better shoot the officer.... or maybe a trooper would be better.....

In the end he shoots but hits no one.

Surussk shoots (1d20+2=5)
 


"They're bunched up, can't miss 'em!"
Duella fires her pistol at the officer while assuming a position so that the others can draw confidence from her.

OoC: Using Swift action to activate Born Leader so everybody gets +1 to attacks as long as they don't run around a corner. Standarda action to attack.
Attack roll (1d20 4=9), gah, that barely hits the broad side of a barn.
 

The Imperial officer acts taken aback: "What the..." The Stormtroopers remain in a defensive stance, defending the officer at all costs.

Alder grabs his pistol and takes a look out for a good target, while Surussk's doubtful thinking cuases his shot to go wide astray. He can see a repulsor sled being activated in the cargo bay, and on it is a man encaced in carbonite. Judging his eharing, the sled seems to be coming the heroes way... Duella manages to encourage the others with her natural charisma, enbolstering the others but her shot misses by a mile. Kered seems to have more luck: he hits the rightmost trooper and wounds him. EF-8 readies himself to attack the troopers form behind, next to the doorway. Koyi ducks aa behind the plant and waits for the combat to progress.

The troopers set their blasters for stun and try to take shots at Kered and Duella, but miss as well...

Init: Alder, Surussk, Duella, EF-8 (i rolled init for you so we could get started), Kered, Koyi (NPC)

OOC: Okay, i waited long enough for Dragoon it seems, but i hope he'll be rejoining real soon.
I'd like to resolve the action on Sel Zonn-station before the 5th of February, and lead you guys to Alderaan...
 

"Focus on the officer! That should leave them in dissarray," Duella advises the others as she takes another shot.

OoC: Shooting at the officer, I'm a touch busy so I don't have time to make the rolls right now. Will add them in if I have the time before her action is determined

Edit: Attack roll (1d20+4=11)
Nope, not hitting it.
 
Last edited:


Duella's instructions calm down the Trandoshan, and he settles his sights on the officer. He takes just a moment to ensure he's on target, before firing blaster bolt from his carbine.

1d20+2=18, 3d8=22

OOC: actual attack roll is 19, forgot the +1 from Born Leader. If it's a hit, devastating attack applies, but with 22(!) damage probably won't make a difference.
 

Into the Woods

Remove ads

Top