• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Dazzed until grabbed?

Tawn, here we go again.

1) You aren't allocated actions at the start of your turn. That's a fiction dreamed up by people who want daze to last even after it's gone.

Pg 269: Actions on Your Turn, Box: Actions on Your Turn
- Your Actions: You get the following three action on your turn:
-- Standard Action
-- Move Action
-- Minor Action

What part of that is not allocation of actions?


2) You can't be refunded actions because you nevr lost them. You were unable to use them, exactly as the dazed condition states.
"You get the following three actions: ...."

Dazed: You get 1 action.


3) Got anything else? Anything new?
Does anyone besides McMurray need anything else?
 

log in or register to remove this ad

When you are slowed and move only one square and (surprise) get the slowed condition removed; you get the rest of your movement that slow restricted.

BUT if you move both squares allowed; your movement is ended and slowed is only removed for next turn.

Similarly, if you use your only action to remove daze, why would you get the rest back? Your actions are gone (the only one you had) and your turn (barring APs and other free actions) is ended.

Ciao
Dave
 

I would agree with the above if dazed said you get only one action. It does not.

It says 'You may only take one action' without mentioning actions you get. So if nothing supercedes the actions you -get-, even tho you can only take one, and that restriction on taking one is lifted, then you have permission to use those other actions you got.

I don't understand where the assumption that it changes the actions you -get- comes from, considering it does not mention that, but only states limitations on how you may or may not use actions.
 

Into the Woods

Remove ads

Top