HM -
I wanted to point out something about my character you may not have noticed. With the Ring of Blinking activated, every attack he makes will do Sneak Attack damage (assuming he's fighting an opponent susceptible to such, of course, and assuming he hits). This is balanced somewhat by the fact that he'll have a 20% miss chance, but on every attack with which he hits he'll be doing an additional 5d6 of damage.
If you're OK with this I'm more than happy to go with it - I just didn't want to get into the game and have you feel like I'd gotten away with something, or think you had to do something to balance things (like do something to nullify the item he spent so much of his gold for either by destroying it, or by making us fight only critters immune to sneak attack, or something equally as devious).
If you're not OK with it, I'll likely move to a different character concept - still likely a Rogue, 'cause I just like 'em, but possibly a Shade or a Tiefling. Or I might stick with the Dwarf and redistribute his wealth. But it won't disappoint me (too much).