Ddi & r&d

I have to agree with Aegeri here.

I see a lot of crying and moaning about how "OMG br0kenn!!!" Dragon content is, but the reality is that it's just fine most of the time. Actually, I find a lot of weak stuff in there most times, with the odd gem now and then. Usually it's very situational stuff.

Now back in the day, yes, you could find some pretty silly things in Dragon, but since the 4e Dragon material is all considered 'core' under their early 'everything is core' philosophy, it has been pretty tame.
 

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I have to agree with Aegeri here.

I see a lot of crying and moaning about how "OMG br0kenn!!!" Dragon content is, but the reality is that it's just fine most of the time. Actually, I find a lot of weak stuff in there most times, with the odd gem now and then. Usually it's very situational stuff.

Now back in the day, yes, you could find some pretty silly things in Dragon, but since the 4e Dragon material is all considered 'core' under their early 'everything is core' philosophy, it has been pretty tame.

Gonna jump on this bandwagon too. To me, most of the stuff I've seen in Dragon is very much theme-oriented. i.e. if you want a character that does one specific thing well, then these feats/powers are for you, even though much of the time, they'll be useless. Of course, there have been exceptions, and there always will be, but by and large the problems have been more centered around the print material. I'm just guessing here, but I imagine that this may be due to a more rigid release schedule on the print side as opposed to the magazine side.

Now, where I think R&D might help with DDI content is perhaps actually bringing it more up to snuff with the rest of the material out there.
 

There have been some very good things in Dragon, like the White Lotus stuff that people have used as a basis for some cheesed out builds, but even those feats aren't particularly unbalanced, they just have a lot of off-label uses and interacted with some other rather non-obvious feats and features etc where you could do some interesting things with them. Still not broken.

Punisher of the Gods was a bit out there. Student of Caiphon was another one that had to get an errata because people were doing daggermaster-like kinds of off-label uses. No doubt there are others, but I'd be hard pressed to say that Dragon material has been generally inferior to anything in the core/splat books in terms of power. About the only other somewhat questionable one was the Spiked Chain series of fighting style specialization feats and you can accomplish pretty much the same sorts of stuff with polearm cheese anyway.
 


I'm glad I'm not the only one who did a double-take with this announcement.

With all the fanfare this "change" has received, I was beginning to think I had hallucinated that this is something they had promised us from the start, and something that up until this announcement I had assumed was already occurring.

Yeah, I agree. When did this become a new thing?
 

I love the content in dragon. And I think it's well within balance tolerances. Others apparently don't. This change, is for me, awesome because I can use it to get past the pre-conceived notions and prejudices against dragon.

Viva la Dragon!
 

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