Thanee
First Post
ThirdWizard said:Couldn't happen in my game.
Exactly. This situation is not possible.

Bye
Thanee
ThirdWizard said:Couldn't happen in my game.
qftthe Jester said:Sucks to be that player.
As sympathetic as I am in that situation, I think it's entirely unfair to favor a player just because they're new. Why not favor certain players because they're stupid, or because they've had a bad day, then? Nope- start rolling, pal, and don't let pc deaths get you down.
This happened in my campaign a bit over a decade ago. That player has never looked back- he's one of the most fervent players in my game now.And he's a proponent of high-risk, high-lethality games.
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LostSoul said:I don't think that people would get turned off from the game if their first character ever died early on. I think people would get turned off from playing D&D if the DM fudged to make sure that this didn't happen.
And that is really my answer. Probably tough in an online game to get much sense of a person in their first session, but I would try so I could attempt to make a good choice.Merkuri said:Really and truly, it depends on the person.
Merkuri said:We were in the middle of a World's Largest Dungeon campaign, played online, and a new player asked to join. We're somewhere around 11-13th level. DM said, "sure," after the player was willing to spend a session just watching us. Three of the normal players were missing that day, including the barbarian, so the party was a little underpowered. The DM tried to go easy on us. The NPC with our party figured out a way to "convince" the guardbeasts we'd run into not attacking us on sight, but one of the PCs decided to attack anyway. Our side actually made the first move. It was a bit of stupidity on our part, along with underestimating our opponents, mixed in with a little bit of a new 11th level cleric with only 50 HP that decided to go toe-to-toe with one of four Huge (might have been bigger, I forget my sizes) monsters. They stopped attacking us when we stopped attacking them, but it took one badly-placed swipe, killing the cleric, to make us realize we should stop attacking.
The DM does seem to enjoy killing PCs, but he's very strict with using the die as they land. He would take the suggestion that he fudge a roll as an insult and considers the term "metagaming" a swear word. He doesn't try to throw things against us that are too hard, but he doesn't coddle us, either.