Hi all. My first post and need a little honest advice
After 15 years off I reluctantly agreed to return to DM'ing for Lost Mine of Phandelver for 6 new players and 1 experienced (all between 18 and 30 years of age).
We had our first session tonight and, although most seemed to enjoy it, it was a little chaotic unsurprisingly!
I know what you will all say, 7 is too big a party and I agree!
However, this party included 6 new people to D&D and I naturally wanted to bring on new players to the game I love so did not want to exclude anyone. It would also have been a struggle for me to manage two different adventures and find the time for both so it had to be this way.
I would certainly try to divide the party up for future adventures but I'm going to persevere with 7 for now.
So, the reason I'm posting is, how do I manage the adventure well enough to allow all 7 party members to fully enjoy it?
We have some outspoken players and some quiet ones (as usual in role-playing games of course), however, with 7 players this is magnified! The quieter ones don't get a word in as others tend to shout them down. This makes it difficult for subtle roleplaying to happen obviously.
So basically, after our first 3 hour session and in preparation for the next one, any advice on the best way to manage a party of 7 players (of varying ages, personality and gender) so that all can fully enjoy the game!
Cheers
Sent from my SM-T230 using EN World mobile app
After 15 years off I reluctantly agreed to return to DM'ing for Lost Mine of Phandelver for 6 new players and 1 experienced (all between 18 and 30 years of age).
We had our first session tonight and, although most seemed to enjoy it, it was a little chaotic unsurprisingly!
I know what you will all say, 7 is too big a party and I agree!
However, this party included 6 new people to D&D and I naturally wanted to bring on new players to the game I love so did not want to exclude anyone. It would also have been a struggle for me to manage two different adventures and find the time for both so it had to be this way.
I would certainly try to divide the party up for future adventures but I'm going to persevere with 7 for now.
So, the reason I'm posting is, how do I manage the adventure well enough to allow all 7 party members to fully enjoy it?
We have some outspoken players and some quiet ones (as usual in role-playing games of course), however, with 7 players this is magnified! The quieter ones don't get a word in as others tend to shout them down. This makes it difficult for subtle roleplaying to happen obviously.
So basically, after our first 3 hour session and in preparation for the next one, any advice on the best way to manage a party of 7 players (of varying ages, personality and gender) so that all can fully enjoy the game!
Cheers
Sent from my SM-T230 using EN World mobile app