• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Death of the Dragons

How about it people? Can anyone keep him sedate long enough for us to find a way to help him? Haereka could you control him with your powers? How about you Alariass? War could maybe, given few days, create some chains that would bind him for longer.

Alariass, do you have something available? Would feeblemind help? Some other such magic that would render him tractable for some period of time?
 

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War stops his minor repairs to think, "I suppose I could, but I would need some pounds of adamentine, and there arent any sellers around here, have to go to Wyndia for it."

"I do not have that spell, and it wouldn't stop him from doing anything, just remove rational thinking." replies Alariass.
 

Secretly delighting in the irony, Haereka broacasts to all with a psychic resonance of sorrow and utmost sympathy, "I'm sorry Marius. I can try to control him, but since I was unable to sway the ogre its very unlikely that I'll be able to affect his master. It should be Seifer's decision. The master lycanthrope was his friend. He knows the most about the situation. Only he can truly weigh the chances of turning his the monster from its dark path against the potential for further loss of life."
 

Seifer is still on the ground, looking away from the group his voice is low when he speaks again, a slight tremble to his voice, "I-I thank you for wanting t-to help him Marius, but Haereka is right, I-I though of ways that I c-could help him, but there are no other options, I f-fought with myself about t-this but for his own good, and the peoples, h-he must be..be..killed..." Seifer goes quiet for a moment, then continues, his voice louder but with more tremble to it. "H-he lived danger-rously, he would a-always travel to the top of t-the mountains, and spar wit-th the ogres, and even compe-eted in the tournment of cha-ampions, but he never c-changed, he was always my nak-kama and family. H-he defended the vilage from o-orcs and helped kill the chimera that was p-plaguing the vil-lage...he was good, a troub-blemaker, but g-good, and if theres a-any part of his f-former self a-alive, he will hate w-what he-hes become." Now he looks at the group, and tears are streaming down his face, "PLEASE, JUST HELP ME GIVE MY BROTHER PEACE!" Seifer tucks his head into his knees and lets out a sob.
 

Marius looks impassively at the outburst.

"Come on, little one, we go back to the village, prepare for final assault and we solve this once and for all. You are true warrior, regardless of your stature."
Marius' voice changes little bit, becoming almost chant, like priest giving blessings.
"May spirit of Ancient Ones reside in you always."

"I went all the way to the tree. There are four tigers with your kin and all are sleeping. We need to go before they start next hunt. Assuming we want to return?"

Last one was framed like a question and he looked all casters in turn and finaly he looked at War.


OOC:Assuming we go to the village:
IC:
"Grabhar, Haereka, could you cover party from the back, I'll go scout forward?"
 

Seifer wipes his face and stands up, taking a deep breath. "Yes, lets go back to the village and rest up we'll return a little later."

The trip takes an hour, making it shortly after noon when you arrive.

War heads off to the blacksmith saying, "I got to get repared, sorry I can't contunue with you all."

"Well, I've had enough, thank you young man for the fun time." Says Alariass, leaving throught the south entrance.

Heading bact to the inn, it is generally empty, except for a few people and the innkeeper. You all sit around the middle and Seifer says, "With War and Alariass gone, we will need some more companions if we are to take down the weretiger."


You are forced to divert to McNeil Village, after finding the road is closed from a weretiger problem, you take the road thrugh acres of farmland. Entering from the south, everything needed is right there. On the left is an tavern and on the right is a store and blacksmith. There are few people in
McNeil Village, most of which you passed on the way here, working on the farm. Entering the tavern, there are a few scatered people and a group of 4 around one. You overhear one, a small boy talking "We will need some more companions if we are to take down the weretiger."

[sblock=ooc]
You can either already be in the inn or have just arrive. This is kinda open for you.
[/sblock]
 
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OOC: Hellrazor, do you watch the anime One Piece, by any chance? ;)

IC:
Ardularra silently cursed her luck, wandering about in the light of day, being diverted all across the country side. It was all she could do not to just strike someone down in a display of her distaste and enforce greater helpfulness from the surface dwellers. However, without the support of the Underdark, Ardularra knew she was outmatched, and that Lolth would not protect her if she could not protect herself. And so, she held her tongue and waited in the in, sitting in a dark corner as she let a finger trace miniature scaled runes on the dust of her table.

Ardularra overheard the mention of the group needing companions, but had little interest in defeating a weretiger. Though, perhaps she could be convinced by other things to offer her aid. She said nothing, merely let her eyes wander in the direction of the pair during her idle drawing.
 


Ash sipped on his dark beer as he watched the newcomers walk into the tavern. The group looked like seasoned adventurers, but they seemed to have had a couple of hard fights in the last days.
"I wonder what they have been up to..." His psicrystal chimed in, it's voice a bit tense as it always was when a potential threat appeared.
Relax, they doesn't seem hostile, and we are in a public place. They would be stupid to start anything here.
He took another sip and leaned back in his chair. It was nice to be able to relax for a while, his wandering drive was subsiding and he felt that it was time to find something to do. Besides his money started to run out...
 

Sethelex watches the newcomers walk in and says
" Well well well, we haven't had new visitors in quite a while.
I suppose the erm ... problem outside the city was taken care of?"
 

Into the Woods

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