Nicodemus,
You plunge into the foaming waves.
The water is colder than you expected, so cold it feels as though you are swimming in boiling, rather than cold, water.
You dive underneath the surface, as far down as you dare. Down hear it is calmer. The fury and excitement of the storm on the surface has no effect on the calm, almost unmoving waters down here. It is easy to forget that there is a full gale in progress fa few fathoms above your head.
Kicking your powerful fins, you move toward the thrashing sailor, whose legs you can just make out, perhaps 15 feet in front of you and a few fathoms above you. You move slower than you expected. Down here, everything has a dreamlike quality to it.
Finally, though, you reach the floating tar and surface next to him.
"Holy Calypso!" he shouts, seeing your gills. "It is a mer-dwarf!"
You grab him by the collar and slowly haul him toward the boat.
Malachi,
When Lupe is pushed aboard, followed shortly after by Nicodemus, whose gills and fins are rapidly fading, you can see that he is in bad shape. He has evidently swallowed a lot of seawater, and his lips and fingers are already turning blue.
Vemuz,
With Lupe aboard, you strike out back for the ship, the men pulling with all their might, anxious to be out of this watery hell and on board the (relatively) safe ship.
As you steer toward the ship, you notice Lupe, lying drenched and semiconscious in the bottom of the boat. Or, more specifically, you notice something he is wearing.
As most sailors do, he wears a knife around his neck, hung from a lanyard. His is evidently quite old, though no signs of rust show, and the edge is worn down by many sharpenings.
But that is not what you notice the most. For what you notice most is the words carved into the handle. Those words are somewhat familiar to you, and they figure greatly in legends told by the Twice-born. Or rather, the ship that bore those words for its name figures greatly in Twiceborn legends:
BLACK MAST