I havent had time to read thru everyones posts on this subject, so forgive me if Im kicking a dead horse...
Ive been reading thru the book topically, rather than attacking it cover to cover. Ive basically been looking at individual gods that catch my attention and then try to decipher all of thier capabilities.
Tonight I sat down to actually make a god (Kelanan) not detailed in the book but which plays a role in my campaign.
The book is completely lacking on how to actually do this. Most significantly lacking is any explanation of how to calculate attributes for a deity. This is a glaring ommision if Im not just missing it. How did Thor get a Str 92 for example?
Another baffling detail: Why are so many gods Clerics? Are they Clerics of themselves? Seems a bit silly. Also, looking at the write up on Iuz using the D&DG rules in Dragon 294, Iuz is a 20th lvl Cleric, 10th lvl Assassin? Who was he a cleric of prior to ascending to godhood? Grazz't? Wouldnt he have been more likely a Fighter/Rogue/Assassin? Also, on the subject of Iuz; his greatest opponent is Cuthbert, who used to be a demigod peer of Iuz's. Somehow in the last 30 or 40 years, Cuthbert has shot up the charts to a high Intermediate god, despite a total lack of rules detailing how this might be accomplished. I guess Cuthbert was on a fast-track career path. Or maybe Iuz is just an underachiever.
And speaking of Cuthbert, If a mortal ascends to diety status, does he/she get 20 Outsider HD tacked on? Cuthbert has it, and he is an ascended mortal (IIRC old material stated he was a priest of Pelor--thats where the 'Saint' bit comes from); also IIRC old material also stated that Obad-Hai was originally a priest of Beory, although I cant remember the source of that memory.
Looking at some of the individual gods turns up some more head scratchers. For example, it looks like Heironeous would just kick the snot out of his theoretically equal brother Hextor. Sure Hextor gets something like 19 attacks, but he cant hit Sir Lightning Bolt with most of them, where as Heironeous is going to connect with his top two attacks every time, his 3rd 75% of the time, and his last 50 of the time. If Hextor uses his Superior Expertise to even the odds his chance of hitting goes out the window, where as Heironeous can match the Sup. Expertise and use his +5 Defending weapon to further offset the difference. The only thing Heironeous really has to worry about is a crit and good dmg roll from Hextor's Unholy Flail combined with Annihilating Strike. Sure, Hextor has more feats, but most of them wont help him vs Heironeous.
And speaking of Heironeous, why do his ability scores add up to 185 while Hextor's add up to 180? both gods have the same number of levels, the same divine rank. Am I missing something?
Something else strange; some of the Salient Abiliies list a domain as a prerequisite. One thing Im not clear on: does a diety have to have the domain via taking levels as a Cleric, or does the diety just have to give access to the domain? To further confuse the issu, why does Kord have Divine Battle Mastery when he has no levels of Cleric and does not give access to the War domain?
All in all I am happy with the book, but just wish it was more specific about how to create gods and how to ascend mortals to god status. Further, I really think the design team should have bit the bullet and used the Epic Level rules; it doesnt get more epic than the gods. I understand that the design methodology is to make each product a stand alone, but in this particular case, D&DG should have been released as an Epic Level Accesory. It would have made more sense to include the information on how to Ascend the divine ranks in the Epic Level book, and then detail specific dieties in D&DG. IMHO of course....