Desert City Updated on Page 2

Skipping ahead to work on "Stage 3":

zrough3.jpg
 

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Woah! Absolute freezing, on coolness. That is an amazing necromancer. I can't vocalise how amazing the sword is though. Awesome. If It had a flaw it would be the arm parts, the smae repetition of the bone is less then eye catching. But it doesn't have a flaw.
 
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Working on a revised version of the bone armor:

bonearmor2.jpg


I made it heavier instead of being so "skin tight", gave her a cape for a more powerful silhouette, smoothed out the sword, and generally made the armor a little more streamlined without losing the organic, sculptural look. Less "covered in bones" more "bone armor".
 
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DMAC said:
Working on a revised version of the bone armor:

bonearmor2.jpg


I made it heavier instead of being so "skin tight", gave her a cape for a more powerful silhouette, smoothed out the sword, and generally made the armor a little more streamlined without losing the organic, sculptural look. Less "covered in bones" more "bone armor".

I definately think that works better, the look in the first one seem almost (but not quite) like she is trapped in the armour. I also realised she remends me of Terra from Teen Titans.
 


Glad you like 'em, and your characters sound like fun, but I just can't afford to do 6 characters "pro-bono". Unless you've got a wad of cash burning a hole in your pocket I'm afraid I can't help you here.
 

I like her more without the armor! I almost always pick the 'early' stage in these sort of things.

More great work, though. Thanks for sharing with us.

I'm going to scour my AEG and White Wolf stuff looking for your illustrations. :D
 

Great work on both the early and the new stage of the necromancer. Are my eyes playing tricks on me, or are her eyes a little more sunken into their sockets in the bone armor stage?

As far as getting you to do multiple chars, I don't have a huge wad to burn, but could maybe get you smaller wads spread out through each char as you got time...:)
 

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