kinem said:So, there's no point whatsoever to traps, right?
The DM simply decides whether the party spots the trap or not, by setting the DC for perception either above the party's max or not above it.
But he can't set it above their max, because that would just make him a jerk who deals arbritrary damage to the party.
And he can't set it not above their max, because then they would automatically avoid it and it would serve no purpose.
Sounds to me like the old system is much better. (And the even older system was even better IMO.)
The Pleasure plalace.Reaper Steve said:Rechan... where can I get one of those 'pleasure plates?"![]()
![Devious :] :]](http://www.enworld.org/forum/images/smilies/devious.png)
Voss said:@kinem- can you pull a quote of the bit thats suggesting active Perception checks? I'm not seeing it.
characters have a passive Perception score that represents their Take-10 result for searching

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.