Lord Vangarel
First Post
Detecting invisible characters or creatures came up in the game last night. Basically one character cast invisibility on himself to hide from an opponent. The opponent stopped moving, Readied an action that if the spellcaster was heard would charge over and attack. The opponent succeeded on the Listen check vs. Move Silently and promptly dashed over and attacked with the normal 50% miss chance. The spellcaster said this was unfair because the opponent did not know the exact location just the general location and therefore was a bit too accurate being able to charge to his exact location. The solution we came up with was that if the Listen check is successful the listener makes a Will saving throw vs. the DC of the spell and if passed can then attack normally otherwise they misjudge the invisible characters location and the attack is way out.
Does anyone use a different or similar system?
Does anyone use a different or similar system?
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