Voadam
Legend
So devils are going to be changed in 4e to be fallen angels who are winged humanoids who wield weapons and not monstrosities.
Demons are to be monstrosities that often use tooth and claw (or tentacle).
Ice devils have been changed to be yugoloths who contracted to fight for Hell.
Succubi are now devils.
Erinyes are gone, succubi killed them and took their stuff.
Pit fiends are still big monstrous humanoids with a large weapon (similar to balors?) and giant poison sting tails
And I think there was an early minis preview showing side by side stat blocks implying spined devils will still be around be basically the same.
I thought the new paradigm was going to be everybody looks like the succubi and 1e archdevils, basically human with small horns and wings. They were going to be manipulators and not just LE monster combatants as they have been mechanically/thematically presented in prior editions.
Is there a new paradigm? Will there be significant thematic differences between say a balor and a pit fiend? Will the cast of monstrous devils from 1e/2e/3e stick around? Will there be more angel winged ones?
I'm seeing smaller thematic changes and more retention of prior descriptive specifics than I was expecting. I was really wondering how the pit fiend and others would fit into the 4e paradigm, and it looks like it is thematically the old way, just with some 4e different mechanics.
Demons are to be monstrosities that often use tooth and claw (or tentacle).
Ice devils have been changed to be yugoloths who contracted to fight for Hell.
Succubi are now devils.
Erinyes are gone, succubi killed them and took their stuff.
Pit fiends are still big monstrous humanoids with a large weapon (similar to balors?) and giant poison sting tails
And I think there was an early minis preview showing side by side stat blocks implying spined devils will still be around be basically the same.
I thought the new paradigm was going to be everybody looks like the succubi and 1e archdevils, basically human with small horns and wings. They were going to be manipulators and not just LE monster combatants as they have been mechanically/thematically presented in prior editions.
Is there a new paradigm? Will there be significant thematic differences between say a balor and a pit fiend? Will the cast of monstrous devils from 1e/2e/3e stick around? Will there be more angel winged ones?
I'm seeing smaller thematic changes and more retention of prior descriptive specifics than I was expecting. I was really wondering how the pit fiend and others would fit into the 4e paradigm, and it looks like it is thematically the old way, just with some 4e different mechanics.