I would say no because I can fix this with a magic +great sword. Make it a quest. Make it a reward. Make it sentient and force rolls of some opposing action.
For instance you can make a sword that has +'s based on tier of play. The damage from +'s more than makes up finesse. Make it so than in battle dc 10 wis to be forced to draw the sword. Each round dc 15 wis to go berserk and only use attack actions for the rest of the battle.
For instance you can make a sword that has +'s based on tier of play. The damage from +'s more than makes up finesse. Make it so than in battle dc 10 wis to be forced to draw the sword. Each round dc 15 wis to go berserk and only use attack actions for the rest of the battle.