Thank you all for your posts (except maybe the farout Middle Earth insider jokes
)
I have enjoyed reading them and I am glad I am not the only one who thinks the standard adventure can be set anywhere and not the only one whose players care nothing about the setting.
Any hints for how to introduce more elements of the setting into the game and make the players more interested in the setting?
Would it help to change to something completely different like spelljammer, ravenloft etc.?

I have enjoyed reading them and I am glad I am not the only one who thinks the standard adventure can be set anywhere and not the only one whose players care nothing about the setting.
Any hints for how to introduce more elements of the setting into the game and make the players more interested in the setting?
Would it help to change to something completely different like spelljammer, ravenloft etc.?