Crazy Jerome
First Post
[MENTION=3400]billd91[/MENTION], the quoted statement was referring in the quoted posts' previous paragraph, to the hypothetical use of totally different XP scales and levels, not what was used in 1E.
Level is not measuring equivalency between PCs, the XPs are. Levels just determine when a PC gets better at his own profession.
Frankly, I think it's more complicated doing things this way so I'd rather avoid it.
Exactly. It begs the question why it would be necessary at any point in a campaign for one or more classes to have gone through additional leveling-up processes than the others? If the 12th level thief, 11th level wizard, and 10th level fighter are all supposedly balanced based upon the relatively same XP count they all have... what's been the reason or point for the thief to have leveled up two additional times over the fighter? What's to be gained from that over just taking those abilities the thief got in those two extra levels and spreading them back into the other 10?
It could be, but it seems like a needless bother in a level-based game. If XP were the only measure of power, then sure.AD&D used different XP progression tables as part of the means of balancing classes. A Fighter needed to get 2000xp to reach 2nd level; a wizard (magic-user) needed 2500xp. If both had 5000xp, then the Fighter would be 3rd level while the wizard was 2nd.
Is this still a viable means to help "balance" the classes?
Exactly. It begs the question why it would be necessary at any point in a campaign for one or more classes to have gone through additional leveling-up processes than the others? If the 12th level thief, 11th level wizard, and 10th level fighter are all supposedly balanced based upon the relatively same XP count they all have... what's been the reason or point for the thief to have leveled up two additional times over the fighter? What's to be gained from that over just taking those abilities the thief got in those two extra levels and spreading them back into the other 10?
Never again.
I remember a campaign 30 years ago. We were all going to make 5th level characters. I tried to point out to the GM that my 5th level thief had half the exp of the 5th level fighter and ought to be 7th level if things were to be fair - and was ignored.
Or the fact that at most xp figures, a 2nd edition bard had just as many spells per day as a Wizard of the same xp, and on top of this had many more hp and his other bardic abilities.
I disagree. Expertise gained through experience would be specific to skills and abilities. To a lot of talking? Your Charisma and Diplomacy improve. Do a lot of fighting? Your Strength and weapon-skill improves, you don't get general new abilities, you need specific training for that.