I don't know about whether or not you guys are doing any major planning before the game, but I can answer the question about the rings:Laurel said:Cool Archonus on watch with knock... now to see if he learned from the wall incident or not![]()
Um... dreams/thoughts during sleep are not directed outward correct? So we can have the rings on, without waking people up right?? Just want to make sure![]()
On another note: Are we saying we planned our next step out before resting or whatever? Or we just went back to HQ and split up into our areas?.... If we are planning are we just going to do that on Sat before game?
I am fine with it, and would be interesting to see since you can't control dreamsThe_Universe said:You can safely sleep without messing anyone up with them on. There may be some side effects, but nothing negative in anyway--I might use a shared dream as a story point in the future, or something. Cool?
Note: everything has hero points. I made that clear when I instituted the rule. If you don't like it, then we'll remove them from the game entirely--the only way to prevent it from being unbalancing is to let everything have them, in accordance with their power level. OK? If you guys decide it's not worth letting the bad guys have them, that's fine--but don't bitch about it when you get smacked by the same thing you get to use.Archon said:how many can i see out there at the time of the knock. and by the way, what time(how far into our sleeping) is the first knock? i think we've already answered this but you know me and that whole "thinking" thing.
and what kind of draconids are they?
the cute, cuddly, "hit me one time and i'll die" draconids?
or the bigger, "hey we got 'hero' points too" draconids?
Jus wonderin'
mik aka "Private Pickles"
Since Arhconus never sleeps he doesn't have to worry about his thoughts escapingArchon said:how many can i see out there at the time of the knock. and by the way, what time(how far into our sleeping) is the first knock? i think we've already answered this but you know me and that whole "thinking" thing.
and what kind of draconids are they?
the cute, cuddly, "hit me one time and i'll die" draconids?
or the bigger, "hey we got 'hero' points too" draconids?
I like them, I like them... they have done lots o' good. I don't remember who used them and who did not, but figured if not now eventually this may come up:The_Universe said:Note: everything has hero points. I made that clear when I instituted the rule. If you don't like it, then we'll remove them from the game entirely--the only way to prevent it from being unbalancing is to let everything have them, in accordance with their power level. OK? If you guys decide it's not worth letting the bad guys have them, that's fine--but don't bitch about it when you get smacked by the same thing you get to use.
Good thing the wizard brad is gone... he was a deep sleeper and a loud snorerThe_Universe said:As for the knock, it happens 3 hours into the night. halfway through the second watch. However, it is a loud knock, so unless one of the PCs is an extraordinarily heavy sleeper, everyone is up (although perhaps groggy), by the time Archon can get to a window.