Discussion - General Discussion Thread XI

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Robichaud said:
If that's impossible due to time constraints, cash flow problems, lack of foresight, or, erm.. any combination thereof, would postponing actual access to the spells until the character in question can get their hands on a spellbook at adventure's end, or during a significant amount (two weeks, say) of in-adventure downtime be an acceptable compromise?

If I was the DM, I'd retcon the spell book into having been there the whole time, I wouldn't let lack of foresight be an obatacle. If the player insisted on not having a spellbook, and didn't want to retcon... well, he could always fill all his spell slots with read magic. Since I don't mind him getting it yesterday, I guess I can't kick about getting it at the first reasonable opportunity. I much prefer the "you've been studying this for some time" aproach, though.
 

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Re: the map

Could we add a bit of Ocean surrounding the whole area, then? Otherwise, I leave to you the problem of where to put the Merfolk and pirates in the far south.
 

In terms of the usual dynamics of levelling, I'd assume that the spellbook is included in the new level. Of course, the PC ought to be receiving some training in wizardry but LEW doesn't require training for gaining a new level, so there'd have to be some backstory to explain how she got it.

Maybe, if the player wanted to, Patlin's suggestion about having Read Magic could be used. That'd give a real excitement to the DM's announcement, "You've found a scroll ..." Mind you, that would require a level of tailoring to individual PCs which we don't normally see in LEW.
 

Patlin said:
Re: the map

Could we add a bit of Ocean surrounding the whole area, then? Otherwise, I leave to you the problem of where to put the Merfolk and pirates in the far south.
It shouldn't be a problem to add several seas and oceans throughout the vast unexplored area.

Off the top of my head, the tiny 'known world' boxes are about 1000 miles E-W and 800 miles N-S, no? Let's see... that old map is 800 pixels wide and the 50 mile scale bar is 40 pixels or so - there we go, then. Each box is roughly five times the area of the Black Sea and 25 times the area of Lake Superior in the real world - you'd hardly see some major bodies of water at all on this scale! Enworld is big!
 

Patlin said:
Re: the map

Could we add a bit of Ocean surrounding the whole area, then?
We certainly could, but do we want to? The Wind Tower is probably very dry, and the Fire Tower even more so. As I understand it, the areas near the towers are basically uninhabitable because of the overpowering of one element and almost complete lack of all the other elements. The Wind Tower is floating in a giant gap in the world, and the Fire Tower is probably magically suspended in a pool of lava.

It would be neat to have the Great Sea spill over the Wind Tower Gap, and we could probably wrap the Great Sea up around the Positive Energy Tower and maybe over to the Earth Tower, but I don't think there should be any ocean on the opposite side of the world.

I'm thinking I'll get rid of some of the giant desert to the south and add in some large seas. About how far south are these bodies of water?

Trouvere, regarding the size of the world: According to my calculations the surface area of the Enworld disk is approximately 80% of Earth's, minus the portion missing near the Tower of Wind. However, a substantially larger portion of Enworld is land: water only covers 30% of the disc's area, as opposed to Earth's 70%.

Though that last bit, about the percentage of water coverage, may change slightly with the addition of new seas and wrapping the Great Sea around.
 

Robichaud:
If it is Jamilee, and the current adventure you are thinking about I think we can fin an ingame solution
 

Rae ArdGaoth said:
Trouvere, regarding the size of the world: According to my calculations the surface area of the Enworld disk is approximately 80% of Earth's, minus the portion missing near the Tower of Wind. However, a substantially larger portion of Enworld is land: water only covers 30% of the disc's area, as opposed to Earth's 70%.
Hmmm. The earth's surface area is just slightly less than 200 million square miles.

The Enworld disc is 25000 miles in diameter according to the wiki. If so, then the surface area is 490 million-ish square miles, almost 2.5 times the size of the earth (and so 5 to 6 times the land area). On the other hand, the Sairundan crew are 2400 miles from home - and they look to be nearly one-third of the way to the edge of the disc. If the diameter is only 15000 miles, then the area is indeed about 80% of earth's.
 

Regarding the map, I do believe that some (at least one I think?) character backgrounds have mentioned coming from another continent entirely. That's a bit of a problem with the setup, but with some tinkering should work (expanding the great ocean a bit and put a smallish continent in should be the easiest).
 

Dargon said:
Robichaud:
If it is Jamilee, and the current adventure you are thinking about I think we can fin an ingame solution
It's Jamilee's possible multiclassing that made me wonder, yes, though I'm not 100% about going through with that thought yet. I'm not expecting her to make a level mid-adventure there, either. But having her apprentice, or at least look over the shoulder of a fellow PC wizard is an interesting thought, and a kind offer. :>
 

If you decide for it just give me a notion. Nura would not mind teach someone else in the art, an elf just makes it better and even more that it is a gray.
 

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